[Bf-python] Coordinatesystem problem
Thomas Buschhardt
thomas at buschhardt.de
Wed Jan 12 20:41:38 CET 2005
Hallo, I've a geometrical problem and I hope you can help me out. There
is a way to translate the world-coordinatesystem to a local-coordinate
system. In my case: I want to find out where is a simple point (vertex)
from a standard cube after I rotate the cube in all 3 directions
(X,Y,Z). Is there a "simple" Blender.Object-function like
"getLocalTransform...." or did you know a formula to do this ?
Bye Thomas
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