[Bf-python] Scene Scriptlinks and scale

Campbell Barton cbarton at metavr.com
Sun Aug 21 06:42:54 CEST 2005


Hi All, I just found a problem.
 I have noticed that with openGL + scene, Scriptlinks the scale of 
glRasterPos is multiplied by the size of the Floating panels (ctrl +/-)

This makes it impossible to draw at pixel accurate locations and also 
know where the mouse clicked in relation to the scriptlinks.

- Cam

-- 
Campbell J Barton

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Geelong West, Victoria 3218 Australia

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