[Bf-python] Feature request: Access to Action Actuators in scripts outside the game engine
Gilbert, Joseph
jgilbert at tigr.org
Wed Jul 7 15:43:44 CEST 2004
There are no plans to integrate the Gameengine API and the Python API
that I know of. For right now we can deal with object properties but the
other logic bricks are not implemented. There could be methods added to
the Python API that will get sensors/actuators/etc but they would need
to be written as part of the Python API. Is there a need to do this and
what for?
-----Original Message-----
From: bf-python-admin at blender.org [mailto:bf-python-admin at blender.org]
On Behalf Of Michael Reimpell
Sent: Wednesday, July 07, 2004 4:24 AM
To: bf-python at blender.org
Subject: [Bf-python] Feature request: Access to Action Actuators in
scripts outside the game engine
In order to export animations, it would be nice to have the following
two
additions:
(1) GameLogic.getCurrentController().getActuator() returns a list of all
action actuators.
(2) Access to the GameLogic module (import GameLogic) in scripts outside
the
game engine.
Regards,
Michael
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