[Bf-python] What are "Tail" bones?

Carlos López klopes at posta.unizar.es
Thu Feb 5 17:14:48 CET 2004


Mmmm... anyway: I think to give access to the global (or simply local-object) coordinates for the bone rest positions, would be a good idea.
That is, something like defining the methods: bone.get/setRoot(), bone.get/setTip()

I think it'd be more friendly because absolute positions are more usable for scripts.
Like me, I'm doing a ODE implementation for armatures and I've to make several conversions, because the positions are independent of parent masses.

Would it be easy to implement? YES? PLEASE!




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