[Bf-python] Vertex Influence for no-armatured objs

Willian Padovani Germano wgermano at ig.com.br
Sat Sep 13 06:09:16 CEST 2003


Hi,

From: <models at paposo.com>
> O.k. here's the vertex group stuff in Nmesh.
Mental note: attach first, write about it after that ; ).

> This is type checked to make sure it's a python object being passed. It
then
> checks to make sure it's a mesh as before.

It should also check if the object is linked to this specific mesh, via
their pointers...

> You need to link NMesh.h to mydevice.h,
> blendef.h, and Object.h (for the BPy_Object definition and type checking).

mydevice.h ... a redraw define, I suppose.  Maybe the function from Window.c
can do that for you.

--
Willian, wgermano at ig.com.br




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