[Bf-python] Vertex Influence for no-armatured objs
models at paposo.com
models at paposo.com
Sat Sep 13 15:06:14 CEST 2003
> It should also check if the object is linked to this specific mesh, via
> their pointers...
Done. The problem is this line:
/* hack: to mark that (deformed) mesh is readonly, so the update function
* will not try to write it. */
((BPy_NMesh *)nmesh)->mesh = 0;
in NMesh.c
When you get a mesh from an object it sets the pointer to NULL. This will
not allow proper pointer testing. Can we get rid of this...?
> mydevice.h ... a redraw define, I suppose. Maybe the function from
Window.c
> can do that for you.
My bad, it's already linked.
Check out M_NMesh_PutRaw:
if (!during_script())
allqueue(REDRAWVIEW3D, 0);
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