[Bf-modeling] option for bevel?

Howard Trickey howard.trickey at gmail.com
Sun Jul 5 19:40:06 CEST 2015


Changed my mind on the default. Made the default match current behavior
(loop slide).

On Sun, Jul 5, 2015 at 10:01 AM Howard Trickey <howard.trickey at gmail.com>
wrote:

> OK, just committed this. Made the default 'no loop slide'.  Please try
> this out and help decide what the default should be.
>
> On Sat, Jul 4, 2015 at 8:45 AM Howard Trickey <howard.trickey at gmail.com>
> wrote:
>
>> Any further thoughts? If not, I will probably do as Marc suggests and put
>> it into master and see what the reaction from users is.
>>
>> Marc, adding the header toggle option for vertex only is easy, so I will
>> do that.
>>
>> On Wed, Jul 1, 2015 at 6:50 PM Marc Dion <marcdion1974 at gmail.com> wrote:
>>
>>> You do nice work, do what you feel is best.  If it causes some
>>> catastrophe and nations begin to crumble then just use some fancy GIT
>>> fan-dangling to undo it. ;)
>>>
>>> Bevel doesn't have many options as it is; all three of the usual
>>> Transforms(Translate, Rotate, and Scale) already have more options
>>> available to them than bevel does so you'd be well within the limits of
>>> what is already common for other tools.
>>>
>>> On a related note:  Could you please consider adding 'Bevel->Vertex
>>> Only' to the header toggle options? That display is still only about 60%
>>> full.  (Hopefully this won't sidetrack your question).
>>>
>>> On Wed, Jul 1, 2015 at 9:40 AM, Howard Trickey <howard.trickey at gmail.com
>>> > wrote:
>>>
>>>> I would like people's opinion on this task / patch for bevel:
>>>>
>>>> https://developer.blender.org/T45260
>>>>
>>>> It is a problem that I can only figure out to solve by adding an
>>>> option, which the patch calls "loop slide", whose effect is this:
>>>>
>>>> If false: the meeting point between beveled edges is placed to, as much
>>>> as possible, make the widths of the bevel edges match the user's spec. Any
>>>> unbeveled edges attached to those points just move their ends accordingly.
>>>>
>>>> if true: if there is an unbeveled edge between two beveled ones, the
>>>> meeting point will slide along that edge. If there is more than one, but
>>>> only one that is not in the same plane as the beveled edges (so it affects
>>>> the silhouette) then slide along that one.
>>>>
>>>> As the task says, there are some cases where each behavior is desired
>>>> by users.
>>>>
>>>> But I hate adding new options, especially ones that are hard to explain
>>>> like this one is.  So two questions:
>>>>
>>>> 1) should I make this an option?
>>>> 2) if so, what is the best name for it and the best default value? The
>>>> patch has the name as 'loop slide' and the default value false, but I think
>>>> I would prefer the default value true, since the cases where people want
>>>> loop slide seem to come up more often.  But I am not sure. Another name
>>>> could be something like 'preserve widths', with the meaning opposite of the
>>>> loop_slide option.
>>>>
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>>>>
>>>>
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>>
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