[Bf-modeling] Mixing shading modes
Noel Stoutenburg
brasshat at core.com
Tue May 6 07:18:45 CEST 2014
Daniel,
Your information locating the scene layers lock was helpful, but I still
cannot figure out how to use it to achieve what I want. To illustrate
what I'm trying to do, imagine that I have a still life, with a number
of objects, a fork, a knife, a couple of pieces of fruit, a child's toy,
a vase, and a cup, on a table. When I consider each piece, I'm satisfied
with each of them by itself, but I'm dissatisfied with the toy when I
look at them together. I want to be able to edit the toy in wireframe
mode, but at the same time, to see the other elements in the still life
in textured mode. How might I use scene lock's to accomplish this?
ns
Daniel Salazar - patazstudio.com wrote:
> Mmmm you should be able to do this if you disable the scene layers
> lock on each viewport. It's that icon with a chain right next to the
> viewport layers
> Daniel Salazar
> patazstudio.com
>
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