[Bf-interface] Smoke Cache (File Format)
mond at email.cz
mond at email.cz
Fri Sep 16 19:49:28 CEST 2016
Hi,
I have some confusion with smoke cache system and probably not only on
interface level, but also in structure of functions.
I have two things:
1/
With baked cache I can still change file format even all setup is logically
frozen (grayed).
If I switch format and hit play, blender begins caching of selected format
instead of playing already baked cache.
- from user side it looks like baked cache is played, but doesn't
- user has no feedback it is baking at that moment of playing simulation
- there is no way to control this caching (user can press only "Free Bake"
button or stop playing)
- cached simulation is not complete if you hit play from a middle of frame
range
In general, I don't think this caching is wanted anyway.
I think "File Format" should be disabled for already baked cache
(simulation) too.
2/
What is the reason to place "File format" (Point / VDB) above cache list?
Isn't it more logical to have panel in this order?
- Cache list
- Frame Range
- File Format
- Bake
Mockup:
https://dl.dropboxusercontent.com/u/55113627/%3E%20Blender/Smoke-Cache-
Baked.jpg
For me it is more natural to:
- create cache item (or used default one) on a list (optional name it)
- and than setup parameters like frame range, file format etc.
Since I can choose format for each cache item on a list, file format is
option for that item, not for whole cache system.
When I select item from the list - than previously selected format (used for
baked cache) should appear for this item.
Thank you for your opinion.
Filip
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