[Bf-gamedev] Bf-gamedev Digest, Vol 17, Issue 12

Angus Hollands goosey15 at gmail.com
Thu Mar 26 13:20:44 CET 2015


Jacob, this isn't the place for abstract musings.

As a side-note, there is little benefiting using a geometry shader for
drawing points, something like GL_POINTS suffices perfectly.
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