[Bf-gamedev] Scientific Visualization with BGE - DeDaLo

Roberto Casalegno roberto.casalegno at b2fh.org
Wed Mar 25 17:57:52 CET 2015


Hello everybody,

with the help of some contributors (B2FH <http://www.b2fh.org>, ASAIP 
<https://asaip.psu.edu/>), I am working on a project for scientific 
visualization of Big Data, in particular for astronomy.
The project is called DeDaLo (shortly described here 
<http://www.b2fh.org/DeDaLoProject/tabid/507/Default.aspx>), and will 
help scientists to work in real time with 3D data sets.

We are using Blender and python, and are really interested in the BGE 
future.
At the present our effort is only on developing a demo of what DeDaLo 
can do, there are no resources to work on BGE code itself.

After this premise, I would ask you about a feature I've read of here 
<http://blenderartists.org/forum/showthread.php?256512-Unlimited-Detail-in-the-BGE>: 
Point Cloud for BGE. To display hundreds of thousands points is 
something complex, and if you have meshes (faces), it's almost 
impossible. Is there any proposal about Point Cloud in GE?

Thank for your time,
Roberto

-- 
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NAM| Roberto Casalegno
SKY| casalegno.roberto
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FAX| 1782719301 (Italy)
WEB| www.b2fh.org
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