[Bf-gamedev] Unreal Engine-like Viewport Navigation (patch)

Dalai Felinto dfelinto at gmail.com
Fri Nov 14 13:46:53 CET 2014


Test Builds:

Linux x86_64 (glibc211): http://goo.gl/oNnQIn
Mac OS x86_64: http://goo.gl/GHzNei
Win 64: http://goo.gl/mKOIsH
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com


2014-11-14 1:47 GMT-02:00 Dalai Felinto <dfelinto at gmail.com>:
> Hi,
>
> I've implemented the viewport navigation of UDK (Unreal Engine, from
> Epic) in Blender. It's built on top of the walk navigation system with
> a custom keymap for the special mouse modes that are unique to unreal.
>
> If you are familiar with Unreal (or even if you are not) the patch and
> more details are here: https://developer.blender.org/D897
>
> I also recorded a screencast to show the navigation, but it's hard to
> convey in a video how well the system works:
> https://www.youtube.com/watch?v=7u2mAHOBIXY&hd=1
>
> Feedback and comments are not only welcome but necessary ;)
>
> Thanks,
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com


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