[Bf-gamedev] Texture Baking Maps - Proposal
Dalai Felinto
dfelinto at gmail.com
Thu Oct 31 16:58:50 CET 2013
> I think it would be better if each bake map had a low-poly and highpoly
object selector, with the option to select more than one. This way the user
would be able to rebake maps without selecting the proper objects per map.
The idea was to have this panel in the 'Mesh' panel. So each object would
have its own Bake Maps. That would address your problem/suggestion, right?
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