[Bf-funboard] UV space constraint (stick on surface)

Knapp magick.crow at gmail.com
Sat Feb 13 17:03:57 CET 2016


http://lists.blender.org/mailman/listinfo/bf-docboard

On Sat, Feb 13, 2016 at 4:48 PM, Hadrien Brissaud <hadriscus at gmail.com>
wrote:

> Any idea how I can search the mailing list archive ?
>
> On 13 February 2016 at 16:30, Knapp <magick.crow at gmail.com> wrote:
>
> > I posted this idea a few years ago. I can't remember the conclusion now
> but
> > I am sure you could look it up. The back emails must be on the web
> > somewhere.
> > Douglas E Knapp
> >
> > On Sat, Feb 13, 2016 at 4:08 PM, Hadrien Brissaud <hadriscus at gmail.com>
> > wrote:
> >
> > > Hi everyone,
> > >
> > > every now and then people on ba.org are asking about ways to
> constrain a
> > > object to a surface, like a shirt button, or any other prop you'd want
> to
> > > stick to a deforming surface. Right now the best way I can think of is
> > > parenting the object to a bone you've set up to follow the surface as
> > > accurately as possible (along with shrinkwrap constraint, and so on),
> or
> > > using the dorito method with the new depsgraph (
> > > https://www.youtube.com/watch?v=SfgHAWTMLrE).
> > > The first is a workaround that's difficult to make accurate while the
> > > second depends on the new depsgraph being active, and as far as I know
> it
> > > is note quite final.
> > >
> > > In maya one would use hair follicles, which are stuck to the mesh in uv
> > > space, and you'd constrain to one of these follicles whatever it is you
> > > want to be stuck onto the surface. It is a very straightforward manner
> of
> > > solving this problem and I think having a uv space constraint in
> blender
> > as
> > > a separate method would be cool, until the new depsgraph lands (I don't
> > > know of an eta for this).
> > >
> > > So that was just an idea. Obviously I does not work with overlapping
> uvs,
> > > and it breaks if uvs change, but that's the toll. Thoughts ?
> > >
> > > Hadrien
> > > _______________________________________________
> > > Bf-funboard mailing list
> > > Bf-funboard at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-funboard
> > >
> >
> >
> >
> > --
> > Douglas E Knapp, MSAOM, LAc.
> > _______________________________________________
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> > Bf-funboard at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-funboard
> >
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-- 
Douglas E Knapp, MSAOM, LAc.


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