[Bf-funboard] Constant interpolation masks

David McSween 3pointedit at gmail.com
Mon Sep 14 15:33:08 CEST 2015


I agree, but you could use a simple white plane on black world from a 3D
scene as a mask modifier source.

On Mon, Sep 14, 2015 at 7:58 PM, <*-{{{{{-<< <rylleman at riseup.net> wrote:

> Using the mask tool the only interpolation mode is linear no matter what
> you set it to in the dope sheet.
>
> It would be very useful if we could have masks at constant interpolation
> so the shape stays until the next key frame.
>
> My user case right now is that I create a karaoke text effect in the VSE
> where I have an image containing the texts. I want them to appear one
> word at a time so I animate a mask modifier revealing the words. It is
> however in linear mode so in the frame before each frame  I have to
> duplicate the previous key. This is cumbersome, specially when I have to
> edit the mask. Constant interpolation would help a lot.
>
> -d.
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