[Bf-funboard] floating windows don't stay on top!

Jude Jackson syzygy6 at gmail.com
Thu Sep 26 03:02:09 CEST 2013

There are plenty of reasons to want a window always-on-top, assuming there
is ever a point during which you want a toolbar to be any size other than
the width of another window. Usually a partial obstruction of the main
viewport is more desirable than a full obstruction.

Unfortunately to my knowledge blender does not support expandable toolboxes
so the application of these windows is somewhat limited.

On Tuesday, September 24, 2013, Paweł Łyczkowski wrote:

> I don't see a reason for a window floating on top of the UI... The whole
> point of Blender's UI is that you can add a window anywhere in the UI
> that won't obstruct anything, including the outliner.
> On 24-09-2013 12:12, Gatis Kurzemnieks wrote:
> > Hello.
> >
> > There is a nice feature in Blender - to shift+click on triangle in the
> > corner of any editor in Blender UI, and this editor becomes a new window.
> > It would be very useful to be able to make these new windows to stay
> on-top
> > of the main Blender UI. Now it only makes sense for dual monitors, but It
> > would be really nice to be able to have floating editor windows (for
> > example - floating outliner).
> >
> >
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