[Bf-funboard] Critical improvements and features

Jonathan Williamson jonathan at cgcookie.com
Mon Sep 23 21:36:38 CEST 2013

Agree 100% with David.

Even though the selection behaves differently under the hood for different
types of data, such as Mesh Objects vs. Mesh Datablocks, I don't think the
experience should be different for the user. In the end, the user is
specifying a piece of data they wish to manipulate, and then choosing to
manipulate it in some way.

Jonathan Williamson

On Sat, Sep 21, 2013 at 11:00 PM, David Jeske <davidj at gmail.com> wrote:

> Nobody is suggesting not having selection in the outliner. We are
> suggesting having the selection-set for outliner and 3dview being one and
> the same thing. If you search and selected datablocks in the outliner, it
> would work exactly as it does today EXCEPT it would unselect whatever you
> had selected in the 3dview when you did it.
> On Sat, Sep 21, 2013 at 8:56 PM, Campbell Barton <ideasman42 at gmail.com
> >wrote:
> > Using this outliner selection you can search & select any number of
> >  mesh datablocks (not mesh objects), and make them local-user, add fake
> > user etc.
> > There are other operations which apply to World, Group, Materials in a
> > list etc.
> >
> > You could imagine some other way to perform these same actions - just
> > noting having outliner selection isn't redundant.
> >
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