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magick.crow at gmail.com
Wed Jul 17 00:42:31 CEST 2013
On Wed, Jul 17, 2013 at 12:00 AM, David Jeske <davidj at gmail.com> wrote:
> On Jul 16, 2013 8:19 AM, "Knapp" <magick.crow at gmail.com> wrote:
>> > Speaking of outliner box select.. What is the purpose behind the
>> > outliner selection context (aka preselection)? For me this just
>> > extra steps.. What is the utility?
>> I am not sure what you are talking about.
> Try border select in the outliner. It doesn't select objects in the
> 3dviewport.. It just selects lines in the outliner. To turn these outliner
> selections into 3d-view selections, you need to right-click on the name
> region and choose "select" from the "outliner object operation" menu..
> What is the benefit of outliner and 3dview having different selection
> contexts? Is this used when the outliner is showing objects? or is this
> primarily because the outliner can show all kinds of different things (like
> data-blocks) which can't be represented in the 3dview selection?
I did not even know you could do that. THere is also a lot more data
there than I knew about. Last but not least, when looking at the new
data there you can b select and then right click and it says function
not yet implemented. So I guess it is a work in progress. Change that
little box that says all scene to play with this.
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
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