[Bf-funboard] snap / align improvements in blender 2.43?
Alexander Ewering
blender at instinctive.de
Mon Jan 15 19:39:32 CET 2007
On Mon, 15 Jan 2007, [ISO-8859-1] Karl Kühberger wrote:
> Completely true! Therefore I can't understand people saying, blender doesn't
> need that, because it isn't a CAD program.
> I mean, MEASURE and SNAP/ALIGN is totally basic for every 2D- or 3D-software,
> not only for CAD users.
> This features can be of great help also for animations. The lack of it is
> simply a very big disadvantage of blender!!
As a workaround, I mostly just grab something and then look at the window
header to tell how far I moved it, and to measure angles, you can use the "Edge
angles" (or something like that) toggle in the mesh buttons, and just create
a "dummy mesh" to measure stuff...
| alexander ewering instinctive mediaworks
| xx-mail.com/instinctive http://www.instinctive.de
More information about the Bf-funboard
mailing list