[Bf-funboard] Notes for objects

Bart bart at neeneenee.de
Thu Aug 25 09:38:19 CEST 2005

Oh forget,

if we have this Annotation button, we can have notes and annotations for 
any object. Another fine thing would - as i wrote - Python access from 
the object to the annotation text.

Here is a small mockup:

Matt Ebb schrieb:
>> In Blender an Empty object has mostly a special task and after  
>> sometimes a project is over it is hard to remember what the special  
>> task of an empty was.
> Yes, I would have had use for this a few times, particularly when  
> sharing .blends with others.
> On 25/08/2005, at 13:44 PM, Chris Burt wrote:
>> Just out of curiosity.. why not parent a text object as a note?
>> Seems like it has more than enough functionality to me...
> Well it's pretty kludgy having 3d text objects floating around in the  
> view, just for annotations, especially if it's more than a couple of  
> lines. In order to read it, you'd have to zoom in/change your view/ etc 
> which is inconvenient.
> I think a better solution would be to give empties the ability to  link 
> to Blender text editor datablocks, rather than adding some kind  of text 
> field to the empty itself. So in the empty edit panel there'd  just be a 
> std_libbuttons() style datablock chooser, with a little  button that 
> could make that particular text block visible in the text  editor.
> Matt
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