[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1140] trunk/py/scripts/addons/ io_coat3D: tabs -> spaces

Campbell Barton ideasman42 at gmail.com
Sat Nov 6 00:54:37 CET 2010


Revision: 1140
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1140
Author:   campbellbarton
Date:     2010-11-06 00:54:36 +0100 (Sat, 06 Nov 2010)

Log Message:
-----------
tabs -> spaces

Modified Paths:
--------------
    trunk/py/scripts/addons/io_coat3D/__init__.py
    trunk/py/scripts/addons/io_coat3D/coat.py
    trunk/py/scripts/addons/io_coat3D/tex.py

Modified: trunk/py/scripts/addons/io_coat3D/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_coat3D/__init__.py	2010-11-05 22:15:04 UTC (rev 1139)
+++ trunk/py/scripts/addons/io_coat3D/__init__.py	2010-11-05 23:54:36 UTC (rev 1140)
@@ -45,177 +45,177 @@
 
 def register():
 
-	bpy.coat3D = dict()
-	bpy.coat3D['active_coat'] = ''
-	bpy.coat3D['status'] = 0
-	bpy.coat3D['kuva'] = 1
+    bpy.coat3D = dict()
+    bpy.coat3D['active_coat'] = ''
+    bpy.coat3D['status'] = 0
+    bpy.coat3D['kuva'] = 1
     
-	class coat3D(bpy.types.IDPropertyGroup):
-		pass
-		
-	bpy.types.Object.coat3D= PointerProperty(
-		name= "Applink Variables",
-		type=  coat3D,
-		description= "Applink variables"
-	)
+    class coat3D(bpy.types.IDPropertyGroup):
+        pass
+        
+    bpy.types.Object.coat3D= PointerProperty(
+        name= "Applink Variables",
+        type=  coat3D,
+        description= "Applink variables"
+    )
 
-	coat3D.objpath = StringProperty(
-		name="Object_Path",
-		default= ""
-	)
+    coat3D.objpath = StringProperty(
+        name="Object_Path",
+        default= ""
+    )
 
-	coat3D.coatpath = StringProperty(
-		name="Coat_Path",
-		default= ""
-	)
+    coat3D.coatpath = StringProperty(
+        name="Coat_Path",
+        default= ""
+    )
 
 
-	class coat3D(bpy.types.IDPropertyGroup):
-		pass
+    class coat3D(bpy.types.IDPropertyGroup):
+        pass
 
-	bpy.types.Scene.coat3D= PointerProperty(
-		name= "Applink Variables",
-		type=  coat3D,
-		description= "Applink variables"
-	)
+    bpy.types.Scene.coat3D= PointerProperty(
+        name= "Applink Variables",
+        type=  coat3D,
+        description= "Applink variables"
+    )
 
-	coat3D.objectdir = StringProperty(
-		name="ObjectPath",
-		subtype="FILE_PATH",
-		default= ""
-	)
+    coat3D.objectdir = StringProperty(
+        name="ObjectPath",
+        subtype="FILE_PATH",
+        default= ""
+    )
 
-	coat3D.exchangedir = StringProperty(
-		name="FilePath",
-		subtype="DIR_PATH",
-		default= ""
-	)
+    coat3D.exchangedir = StringProperty(
+        name="FilePath",
+        subtype="DIR_PATH",
+        default= ""
+    )
 
-	coat3D.wasactive = StringProperty(
-		name="Pass active object",
-		default= ""
-	)
+    coat3D.wasactive = StringProperty(
+        name="Pass active object",
+        default= ""
+    )
 
-	coat3D.export_on = BoolProperty(
-		name="Export_On",
-		description="Add Modifiers and export.",
-		default= False
-	)
+    coat3D.export_on = BoolProperty(
+        name="Export_On",
+        description="Add Modifiers and export.",
+        default= False
+    )
 
-	coat3D.smooth_on = BoolProperty(
-		name="Auto Smooth",
-		description="Add Modifiers and export.",
-		default= True
-	)
+    coat3D.smooth_on = BoolProperty(
+        name="Auto Smooth",
+        description="Add Modifiers and export.",
+        default= True
+    )
 
-	coat3D.exportfile = BoolProperty(
-		name="No Import File",
-		description="Add Modifiers and export.",
-		default= False
-	)
+    coat3D.exportfile = BoolProperty(
+        name="No Import File",
+        description="Add Modifiers and export.",
+        default= False
+    )
 
-	coat3D.importmod = BoolProperty(
-		name="Remove Modifiers",
-		description="Import and add modifiers.",
-		default= True
-	)
+    coat3D.importmod = BoolProperty(
+        name="Remove Modifiers",
+        description="Import and add modifiers.",
+        default= True
+    )
 
-	coat3D.exportmod = BoolProperty(
-		name="Modifiers",
-		description="Export modifiers.",
-		default= False
-	)
+    coat3D.exportmod = BoolProperty(
+        name="Modifiers",
+        description="Export modifiers.",
+        default= False
+    )
 
-	coat3D.export_pos = BoolProperty(
-		name="Remember Position",
-		description="Remember position.",
-		default= True
-	)
+    coat3D.export_pos = BoolProperty(
+        name="Remember Position",
+        description="Remember position.",
+        default= True
+    )
 
-	coat3D.importtextures = BoolProperty(
-		name="Bring Textures",
-		description="Import Textures.",
-		default= True
-	)
+    coat3D.importtextures = BoolProperty(
+        name="Bring Textures",
+        description="Import Textures.",
+        default= True
+    )
 
-	coat3D.exportover = BoolProperty(
-		name="Export Obj",
-		description="Import Textures.",
-		default= False
-	)
+    coat3D.exportover = BoolProperty(
+        name="Export Obj",
+        description="Import Textures.",
+        default= False
+    )
 
-	coat3D.importmesh = BoolProperty(
-		name="Mesh",
-		description="Import Mesh.",
-		default= True
-	)
+    coat3D.importmesh = BoolProperty(
+        name="Mesh",
+        description="Import Mesh.",
+        default= True
+    )
 
-	#copy location
+    #copy location
 
-	coat3D.cursor = FloatVectorProperty(
-		name="Cursor",
-		description="Location.",
-		subtype="XYZ",
-		default=(0.0, 0.0, 0.0)
-	)
+    coat3D.cursor = FloatVectorProperty(
+        name="Cursor",
+        description="Location.",
+        subtype="XYZ",
+        default=(0.0, 0.0, 0.0)
+    )
 
-	coat3D.loca = FloatVectorProperty(
-		name="location",
-		description="Location.",
-		subtype="XYZ",
-		default=(0.0, 0.0, 0.0)
-	)
+    coat3D.loca = FloatVectorProperty(
+        name="location",
+        description="Location.",
+        subtype="XYZ",
+        default=(0.0, 0.0, 0.0)
+    )
 
-	coat3D.rota = FloatVectorProperty(
-		name="location",
-		description="Location.",
-		subtype="EULER",
-		default=(0.0, 0.0, 0.0)
-	)
+    coat3D.rota = FloatVectorProperty(
+        name="location",
+        description="Location.",
+        subtype="EULER",
+        default=(0.0, 0.0, 0.0)
+    )
 
-	coat3D.scal = FloatVectorProperty(
-		name="location",
-		description="Location.",
-		subtype="XYZ",
-		default=(0.0, 0.0, 0.0)
-	)
+    coat3D.scal = FloatVectorProperty(
+        name="location",
+        description="Location.",
+        subtype="XYZ",
+        default=(0.0, 0.0, 0.0)
+    )
 
-	coat3D.dime = FloatVectorProperty(
-		name="dimension",
-		description="Dimension.",
-		subtype="XYZ",
-		default=(0.0, 0.0, 0.0)
-	)
+    coat3D.dime = FloatVectorProperty(
+        name="dimension",
+        description="Dimension.",
+        subtype="XYZ",
+        default=(0.0, 0.0, 0.0)
+    )
 
-	coat3D.type = EnumProperty( name= "Export Type",
-	description= "Diffrent Export Types.",
-	items=(
-		("ppp",   "Per-Pixel Painting", ""),
-		("mv",   "Microvertex Painting", ""),
-		("ptex",   "Ptex Painting", ""),
-		("uv",   "UV-Mapping", ""),
-		("ref",  "Reference Mesh", ""),
-		("retopo",  "Retopo mesh as new layer", ""),
-		("vox",  "Mesh As Voxel Object", ""),
-		("alpha",  "Mesh As New Pen Alpha", ""),
-		("prim",  "Mesh As Voxel Primitive", ""),
-		("autopo",  "Mesh for Auto-retopology", ""),
-	),
-	default= "ppp"
-	)
+    coat3D.type = EnumProperty( name= "Export Type",
+    description= "Diffrent Export Types.",
+    items=(
+        ("ppp",   "Per-Pixel Painting", ""),
+        ("mv",   "Microvertex Painting", ""),
+        ("ptex",   "Ptex Painting", ""),
+        ("uv",   "UV-Mapping", ""),
+        ("ref",  "Reference Mesh", ""),
+        ("retopo",  "Retopo mesh as new layer", ""),
+        ("vox",  "Mesh As Voxel Object", ""),
+        ("alpha",  "Mesh As New Pen Alpha", ""),
+        ("prim",  "Mesh As Voxel Primitive", ""),
+        ("autopo",  "Mesh for Auto-retopology", ""),
+    ),
+    default= "ppp"
+    )
 
 
 def unregister():
-	import bpy
+    import bpy
 
-	del bpy.types.Object.coat3D
-	del bpy.types.Scene.coat3D
-	del bpy.coat3D
-	
+    del bpy.types.Object.coat3D
+    del bpy.types.Scene.coat3D
+    del bpy.coat3D
+    
 
 
 if __name__ == "__main__":
-	register()
+    register()
 
 
 

Modified: trunk/py/scripts/addons/io_coat3D/coat.py
===================================================================
--- trunk/py/scripts/addons/io_coat3D/coat.py	2010-11-05 22:15:04 UTC (rev 1139)
+++ trunk/py/scripts/addons/io_coat3D/coat.py	2010-11-05 23:54:36 UTC (rev 1140)
@@ -11,7 +11,7 @@
 #
 # This program is distributed in the hope that it will be useful,
 # but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	See the
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.    See the
 # GNU General Public License for more details.
 #
 # You should have received a copy of the GNU General Public License
@@ -21,19 +21,19 @@
 # ***** END GPL LICENCE BLOCK *****
 
 bl_addon_info = {
-	"name": "Coat Applink",
-	"author": "Kalle-Samuli Riihikoski (haikalle)",
-	"version": (1,6),
-	"blender": (2, 5, 4),
-	"api": 31965,
-	"location": "Properties space > Scene tab > 3D-Coat Applink",
-	"description": "Show information about the .blend",
-	"warning": "",
-	"wiki_url": 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
-	    'Scripts/System/Blend Info',
-	"tracker_url": "https://projects.blender.org/tracker/index.php?" \
-	    "func=detail&aid=22102&group_id=153&atid=469",
-	"category": "System"}
+    "name": "Coat Applink",
+    "author": "Kalle-Samuli Riihikoski (haikalle)",
+    "version": (1,6),
+    "blender": (2, 5, 4),
+    "api": 31965,
+    "location": "Properties space > Scene tab > 3D-Coat Applink",
+    "description": "Show information about the .blend",
+    "warning": "",
+    "wiki_url": 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
+        'Scripts/System/Blend Info',
+    "tracker_url": "https://projects.blender.org/tracker/index.php?" \
+        "func=detail&aid=22102&group_id=153&atid=469",
+    "category": "System"}
 
 import bpy
 from bpy.props import *
@@ -49,452 +49,452 @@
 #bpy.context.user_preferences.filepaths.use_relative_paths = False
 
 class ObjectButtonsPanel():
-	bl_space_type = 'PROPERTIES'
-	bl_region_type = 'WINDOW'
-	bl_context = "object"
+    bl_space_type = 'PROPERTIES'
+    bl_region_type = 'WINDOW'
+    bl_context = "object"
 
 class SCENE_PT_Borgleader(ObjectButtonsPanel,bpy.types.Panel):
-	bl_label = "3D-Coat Applink"
-	bl_space_type = "PROPERTIES"
-	bl_region_type = "WINDOW"
-	bl_context = "scene"
+    bl_label = "3D-Coat Applink"
+    bl_space_type = "PROPERTIES"
+    bl_region_type = "WINDOW"
+    bl_context = "scene"
 
-	def draw(self, context):
-		layout = self.layout
-		scene = context.scene
-		me = context.scene.objects
-		mat_list = []
-		import_no = 0
-		coat = bpy.coat3D
-		coat3D = bpy.context.scene.coat3D
+    def draw(self, context):
+        layout = self.layout
+        scene = context.scene
+        me = context.scene.objects
+        mat_list = []
+        import_no = 0

@@ Diff output truncated at 10240 characters. @@



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