[Bf-docboard] restructuring the Getting Started -> Interface section
Campbell Barton
ideasman42 at gmail.com
Wed Jan 28 12:25:07 CET 2015
On Wed, Jan 28, 2015 at 10:10 PM, Greg Zaal <gregzzmail at gmail.com> wrote:
> Regarding the name for the part of the screen in which an editor lives - I
> think the correct term is actually "Area": right click the border of an
> editor and see "Area Options >Split Area/Join Area"; see the tooltip for the
> button to switch areas "Current editor type for this area: 3D View". Also
> the python access is 'bpy.context.screen.areas[x]' where 'x' is the index
> for an area (e.g. for default screen layout, index of 5 is the 3D View).
>
> As for your proposed structure and moving/deleting things, looks good to me!
> Only thing that bugs me is that Scenes are a pretty fundamental aspect of
> blender and maybe shouldn't be hidden inside the interface section, though
> I'm not sure what a better place could be.
>
> On 28 January 2015 at 12:16, Gaia <gaia.clary at machinimatrix.org> wrote:
>>
>> Hi;
>>
>> I have been looking into the chapter
>>
>> Getting Started - Basics - Interface
>>
>> This chapter contains a lot of information which
>> i believe is not exactly about the Interface but more
>> about how to use some parts of Blender.
>>
>> Based on the assumption that this chapter should
>> be about how the interface works in general
>> i propose to cut down the current structure and move
>> some documents to other places (or even delete some).
>>
>> Besides that i would like to know how to name
>> the part of the screen in which an Editor lives.
>> In the docs i find all of this:
>>
>> "Editor", "Window", "Window Frame", "Frame"
>>
>> It is not even clear to me if this means the same
>> thing in the documents or slightly different things.
>>
>> I have chosen "Frame" as a placeholder
>> for now:
>>
>> definition: Frame is a rectangular area on the
>> Blender window which hosts an Editor.
>>
>> ###############################################
>> Proposed structure for the Interface chapter
>> ###############################################
>>
>> # Interface
>> - Elements
>> . principles (done)
>> . Screen elements (done)
>> . Screen Layouts
>> . Editors (done)
>> . Sidebars (done)
>> . Header (done)
>> . Main region (done)
>> . Headers
>> - hide/show
>> - collapse/expand Header menus
>> - navigate
>> . Panels (done)
>> . Tabs (done)
>> . Pinning (done)
>> . Data Input
>> - Sliders
>> - alphanumeric input
>> Expressions
>> Units
>> - Color Pickers (not sure)
>> - Eye Dropper (not sure)
>> - Color Ramps (not sure)
>> - Curve Widget(not sure)
>>
>> - Input Devices
>> . Supported devices
>> . Recommended configuration
>>
>> - Blender Frame System
>> . Frames
>> . Arranging Frames
>> . Maximizing a Frame
>> . Splitting Frames
>> . Joining Frames
>> . Change Frame Size
>> . Swap frames
>> . Open Frame in new Window
>>
>> - Special Windows
>> . The Blender Console
>> -Windows Console
>> - Linux Console
>> -Mac OS Console
>> . Operator Search (not sure)
>> . User Preferences (not sure)
>>
>> - Screen Layouts
>> . The Start Screen Layout
>> . Customizing the Start Screen Layout
>> . Predefined Screen Layouts
>> . Adding a new Screen Layout
>> . Deleting a Screen Layout
>>
>> - Scenes
>> . Add a new Scene
>> . Delete a Scene
>>
>> ############################
>> Propose to move or delete
>> ############################
>>
>> I propose to move the following parts out of the Interface section:
>>
>> - The Window System is mostly a brief description
>> of the 3D View and the Properties editor
>>
>> - From Input Devices:
>> - Conventions -> Conventions document)
>> - Mouse Button emulation ->Customization
>> - NumPad Emulation -> Customization
>> - non english Keyboard -> Internationalisation
>>
>> - From the Console Window:
>> - Common Messages(delete)
>>
>> - Window Types (delete, done already)
>>
>> - From Screens:
>> - Additional Layouts (delete)
>>
>> - From Scenes:
>> - A brief Example (delete or move to a "working with scenes" document)
>>
>> - Modes (move editors/3DView)
>> - Contexts (move to editors/Properties)
>> - Buttons and controls (mostly delete)
>> - i have added parts of this to the Data Input section (see above)
>> - Common Shortcuts (move to conventions document?)
All seems fine with possible exception of `Data Input` for sliders, buttons...
These were split up into 2 sections on purpose, since curves,
colorbands etc - are really small editors themselves (have their own
keybindings and selection).
And name 'Data Input' is a bit odd (its really IO :) ), but we could
just name buttons or widgets?
--
- Campbell
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