[Bf-docboard] restructuring the Getting Started -> Interface section
Greg Zaal
gregzzmail at gmail.com
Wed Jan 28 12:10:48 CET 2015
Regarding the name for the part of the screen in which an editor lives - I
think the correct term is actually "Area": right click the border of an
editor and see "Area Options >Split Area/Join Area"; see the tooltip for
the button to switch areas "Current editor type for this area: 3D View".
Also the python access is 'bpy.context.screen.areas[x]' where 'x' is the
index for an area (e.g. for default screen layout, index of 5 is the 3D
View).
As for your proposed structure and moving/deleting things, looks good to
me! Only thing that bugs me is that Scenes are a pretty fundamental aspect
of blender and maybe shouldn't be hidden inside the interface section,
though I'm not sure what a better place could be.
On 28 January 2015 at 12:16, Gaia <gaia.clary at machinimatrix.org> wrote:
> Hi;
>
> I have been looking into the chapter
>
> Getting Started - Basics - Interface
>
> This chapter contains a lot of information which
> i believe is not exactly about the Interface but more
> about how to use some parts of Blender.
>
> Based on the assumption that this chapter should
> be about how the interface works in general
> i propose to cut down the current structure and move
> some documents to other places (or even delete some).
>
> Besides that i would like to know how to name
> the part of the screen in which an Editor lives.
> In the docs i find all of this:
>
> "Editor", "Window", "Window Frame", "Frame"
>
> It is not even clear to me if this means the same
> thing in the documents or slightly different things.
>
> I have chosen "Frame" as a placeholder
> for now:
>
> definition: Frame is a rectangular area on the
> Blender window which hosts an Editor.
>
> ###############################################
> Proposed structure for the Interface chapter
> ###############################################
>
> # Interface
> - Elements
> . principles (done)
> . Screen elements (done)
> . Screen Layouts
> . Editors (done)
> . Sidebars (done)
> . Header (done)
> . Main region (done)
> . Headers
> - hide/show
> - collapse/expand Header menus
> - navigate
> . Panels (done)
> . Tabs (done)
> . Pinning (done)
> . Data Input
> - Sliders
> - alphanumeric input
> Expressions
> Units
> - Color Pickers (not sure)
> - Eye Dropper (not sure)
> - Color Ramps (not sure)
> - Curve Widget(not sure)
>
> - Input Devices
> . Supported devices
> . Recommended configuration
>
> - Blender Frame System
> . Frames
> . Arranging Frames
> . Maximizing a Frame
> . Splitting Frames
> . Joining Frames
> . Change Frame Size
> . Swap frames
> . Open Frame in new Window
>
> - Special Windows
> . The Blender Console
> -Windows Console
> - Linux Console
> -Mac OS Console
> . Operator Search (not sure)
> . User Preferences (not sure)
>
> - Screen Layouts
> . The Start Screen Layout
> . Customizing the Start Screen Layout
> . Predefined Screen Layouts
> . Adding a new Screen Layout
> . Deleting a Screen Layout
>
> - Scenes
> . Add a new Scene
> . Delete a Scene
>
> ############################
> Propose to move or delete
> ############################
>
> I propose to move the following parts out of the Interface section:
>
> - The Window System is mostly a brief description
> of the 3D View and the Properties editor
>
> - From Input Devices:
> - Conventions -> Conventions document)
> - Mouse Button emulation ->Customization
> - NumPad Emulation -> Customization
> - non english Keyboard -> Internationalisation
>
> - From the Console Window:
> - Common Messages(delete)
>
> - Window Types (delete, done already)
>
> - From Screens:
> - Additional Layouts (delete)
>
> - From Scenes:
> - A brief Example (delete or move to a "working with scenes" document)
>
> - Modes (move editors/3DView)
> - Contexts (move to editors/Properties)
> - Buttons and controls (mostly delete)
> - i have added parts of this to the Data Input section (see above)
> - Common Shortcuts (move to conventions document?)
>
> _______________________________________________
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> Bf-docboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-docboard
>
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