[Bf-docboard] additional benefit

Craig Sanders bf-docboard@blender.org
Wed, 17 Mar 2004 15:38:42 -0800


-----Original Message-----
From: bf-docboard-admin@blender.org
[mailto:bf-docboard-admin@blender.org]On Behalf Of Martin Middleton
Sent: Wednesday, March 17, 2004 12:25 PM
To: bf-docboard@blender.org
Subject: Re: [Bf-docboard] additional benefit
If we can make it work, then that should be the path we take. There is no
point in spending money (and time) on a tool we already have.

Thanks for the advice!
Craig

DocBook definitely supports index generation and has support for arbitrary
lists of secondary and tertiary elements as well as "See" and "SeeAlso"
elements.

While I never got around to completing the chapter on setting up various
environments for DocBook (for an Appendix in the Blender Guide) I can say
that support for doing this exists on pretty much every platform (including
Windows). Once the Guide is unfrozen, I'll finish putting together doc for
an Appendix  explaining how to do this on multiple platforms.

BTW, while there are commercial solutions, I've only been looking into Open
Source, or otherwise free solutions to working with DocBook.

At 03:50 AM 3/17/2004, you wrote:
>Craig Sanders writes:
>  > One thing we cannot readily accomplish with XML (at least writing it by
>  > hand) is an index - and we definitely need one. Indexes are rated as
the
>
>The gamekit has a index and it was surely not written by hand.
>
>So there is a possibility to generate one from handwritten XML. At
>least it was at the time I wrote the gamekit.
>
>Regards,
>carsten.
>_______________________________________________
>Bf-docboard mailing list
>Bf-docboard@blender.org
>http://www.blender.org/mailman/listinfo/bf-docboard

- martin

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