[Bf-docboard-svn] bf-manual: [9580] trunk/blender_docs/manual: Docs: Add documentation for new Face Set Boundaries node

Wannes Malfait noreply at blender.org
Sat Sep 24 17:36:54 CEST 2022


Revision: 9580
          https://developer.blender.org/rBM9580
Author:   Wannes
Date:     2022-09-24 17:36:54 +0200 (Sat, 24 Sep 2022)
Log Message:
-----------
Docs: Add documentation for new Face Set Boundaries node

This adds documentation for the node introduced in {rB3ff15a9e23bd}

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst

Added Paths:
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    trunk/blender_docs/manual/images/modeling_geometry-nodes_face-set-boundaries_voronoi-seams.png
    trunk/blender_docs/manual/images/node-types_GeometryNodeMeshFaceSetBoundaries.png
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/face_set_boundaries.rst

Added: trunk/blender_docs/manual/images/modeling_geometry-nodes_face-set-boundaries_voronoi-seams.png
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Index: trunk/blender_docs/manual/images/modeling_geometry-nodes_face-set-boundaries_voronoi-seams.png
===================================================================
--- trunk/blender_docs/manual/images/modeling_geometry-nodes_face-set-boundaries_voronoi-seams.png	2022-09-21 10:05:07 UTC (rev 9579)
+++ trunk/blender_docs/manual/images/modeling_geometry-nodes_face-set-boundaries_voronoi-seams.png	2022-09-24 15:36:54 UTC (rev 9580)

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Added: trunk/blender_docs/manual/images/node-types_GeometryNodeMeshFaceSetBoundaries.png
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Index: trunk/blender_docs/manual/images/node-types_GeometryNodeMeshFaceSetBoundaries.png
===================================================================
--- trunk/blender_docs/manual/images/node-types_GeometryNodeMeshFaceSetBoundaries.png	2022-09-21 10:05:07 UTC (rev 9579)
+++ trunk/blender_docs/manual/images/node-types_GeometryNodeMeshFaceSetBoundaries.png	2022-09-24 15:36:54 UTC (rev 9580)

Property changes on: trunk/blender_docs/manual/images/node-types_GeometryNodeMeshFaceSetBoundaries.png
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Added: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/face_set_boundaries.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/face_set_boundaries.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/face_set_boundaries.rst	2022-09-24 15:36:54 UTC (rev 9580)
@@ -0,0 +1,45 @@
+.. index:: Geometry Nodes; Face Set Boundaries
+.. _bpy.types.GeometryNodeMeshFaceSetBoundaries:
+
+************************
+Face Set Boundaries Node
+************************
+
+.. figure:: /images/node-types_GeometryNodeMeshFaceSetBoundaries.png
+   :align: right
+   :alt: Face Set Boundaries node.
+
+The *Face Set Boundaries Node* finds the edges which lie on the boundaries of 
+specified regions. These edges could be used to mark seams for UV unwrapping, 
+for example.
+
+
+Inputs
+======
+
+Face Set
+   Identifier for which group of faces this face belongs to. All contiguous faces
+   with the same value are in the same region.
+
+Properties
+==========
+
+This node has no properties.
+
+
+Output
+======
+
+Boundary Edges
+   Selection of the boundary edges of the different face sets. An edge is
+   considered to be at the boundary if it lies on at least two faces with
+   different identifiers.
+
+
+Examples
+========
+
+.. figure:: /images/modeling_geometry-nodes_face-set-boundaries_voronoi-seams.png
+
+Combined with the :doc:`UV Unwrap Node </modeling/geometry_nodes/uv/uv_unwrap>`,
+this node is used to turn the face sets (right cube) into a UV map for a texture (left cube).


Property changes on: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/face_set_boundaries.rst
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Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst	2022-09-21 10:05:07 UTC (rev 9579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst	2022-09-24 15:36:54 UTC (rev 9580)
@@ -33,6 +33,7 @@
    edge_vertices.rst
    face_area.rst
    face_neighbors.rst
+   face_set_boundaries.rst
    face_is_planar.rst
    is_shade_smooth.rst
    mesh_island.rst



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