[Bf-docboard-svn] bf-manual: [9643] trunk/blender_docs/manual/modeling/meshes/uv/editing.rst: Merge Round To Pixels documentation.
Chris Blackbourn
noreply at blender.org
Tue Oct 18 06:31:44 CEST 2022
Revision: 9643
https://developer.blender.org/rBM9643
Author: chrisbblend
Date: 2022-10-18 06:31:44 +0200 (Tue, 18 Oct 2022)
Log Message:
-----------
Merge Round To Pixels documentation.
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/meshes/uv/editing.rst
Modified: trunk/blender_docs/manual/modeling/meshes/uv/editing.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/uv/editing.rst 2022-10-18 04:08:14 UTC (rev 9642)
+++ trunk/blender_docs/manual/modeling/meshes/uv/editing.rst 2022-10-18 04:31:44 UTC (rev 9643)
@@ -97,7 +97,7 @@
For the snap to pixel options to work an image has to be loaded.
Selected to Pixels
- Moves selection to nearest pixel. See also *Snap to pixel* above.
+ Moves selection to nearest pixel. See also *Round to Pixels* below.
Selected to Cursor
Moves selection to 2D cursor location.
Selected to Cursor (Offset)
@@ -112,28 +112,6 @@
Cursor to Origin
Places the cursor to the location (0, 0, 0).
-
-Round to Pixels
-===============
-.. reference::
-
- :Editor: UV Editor
- :Mode: Edit Mode
- :Menu: :menuselection:`UV --> Round to Pixels`
-
-During UV transforms, you can use round to pixels to help with matching features in the image
-or ensure your UVs have precise horizontal, vertical or diagonal alignment.
-
-Note that Round to Pixels is applied after any snapping modes.
-
-Disabled
- Rounding is disabled.
-Corner
- Round to pixel corners.
-Center
- Round to pixel centers.
-
-
.. _bpy.ops.uv.weld:
Merge
@@ -431,13 +409,16 @@
.. _bpy.types.SpaceUVEditor.pixel_round_mode:
Round to Pixels
- Round UVs to pixels while editing.
+ During UV transforms, you can use Round to Pixels to help with matching features in the image
+ or ensure your UVs have precise horizontal, vertical or diagonal alignment.
+ Note that Round to Pixels is applied after any snapping modes.
+
:Disabled: UVs will not be rounded.
:Corner:
- Will force the UVs to round to the corners of the nearest pixels of an image if loaded.
+ Will force the UVs to round to the corner of the nearest pixel of an image if loaded.
:Center:
- Will force the UVs to round to the center of the nearest pixels of an image if loaded.
+ Will force the UVs to round to the center of the nearest pixel of an image if loaded.
.. _bpy.types.SpaceUVEditor.lock_bounds:
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