[Bf-docboard-svn] bf-manual-translations: [8187] trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po: Add changes to LC_MESSAGES/blender_manual.po; today 01/10/2022, time: 17:26

Hoang Duy Tran noreply at blender.org
Sat Oct 1 18:26:59 CEST 2022


Revision: 8187
          https://developer.blender.org/rBMT8187
Author:   hoangduytran
Date:     2022-10-01 18:26:58 +0200 (Sat, 01 Oct 2022)
Log Message:
-----------
Add changes to LC_MESSAGES/blender_manual.po; today 01/10/2022, time: 17:26

Modified Paths:
--------------
    trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-10-01 16:08:08 UTC (rev 8186)
+++ trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-10-01 16:26:58 UTC (rev 8187)
@@ -4,7 +4,7 @@
 "Project-Id-Version: Blender 3.1 Manual 3.1\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2022-09-15 16:06+0100\n"
-"PO-Revision-Date: 2022-10-01 17:07+0100\n"
+"PO-Revision-Date: 2022-10-01 17:19+0100\n"
 "Last-Translator: Hoang Duy Tran <hoangduytran1960 at googlemail.com>\n"
 "Language: vi\n"
 "Language-Team: London, UK <hoangduytran1960 at googlemail.com>\n"
@@ -118869,15 +118869,15 @@
 
 #: ../../modeling/meshes/uv/tools/rip.rst:11
 msgid ":menuselection:`Toolbar --> Rip`"
-msgstr ""
+msgstr ":menuselection:`Thanh Công Cụ (Toolbar) --> Phân Xé (Rip)`"
 
 #: ../../modeling/meshes/uv/tools/rip.rst:14
 msgid "The Rip tool separates UV components (vertices, edges, faces) from connected components. The components are ripped in the direction of the mouse pointer position."
-msgstr ""
+msgstr "Công cụ :abbr:`Phân Xé (Rip)` tách các thành phần UV (điểm đỉnh, cạnh, bề mặt) khỏi các thành phần kết nối. Các thành phần được phân xé ra theo chiều hướng của vị trí con trỏ chuột."
 
 #: ../../modeling/meshes/uv/tools/rip.rst:29
 msgid "Mesh editing :ref:`Rip <bpy.ops.mesh.rip_move>` operation."
-msgstr ""
+msgstr "Thao tác biên soạn khung lưới :ref:`Phân Xé (Rip) <bpy.ops.mesh.rip_move>`."
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:10
 msgid "Select UVs by dragging a box."
@@ -118905,7 +118905,7 @@
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:40
 msgid "The Rip tool separates UV faces from each other."
-msgstr ""
+msgstr "Công cụ :abbr:`Phân Xé (Rip)` tách phân các bề mặt UV ra khỏi nhau."
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:42
 msgid ":doc:`Grab </modeling/meshes/uv/tools/grab>`"
@@ -118913,7 +118913,7 @@
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:43
 msgid "The Grab tool moves UVs around."
-msgstr ""
+msgstr "Công cụ :abbr:`Túm Nắm (Grab)` di chuyển UV xung quanh."
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:44
 msgid ":doc:`Relax </modeling/meshes/uv/tools/relax>`"
@@ -118921,7 +118921,7 @@
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:45
 msgid "The Relax tool makes UVs more evenly distributed."
-msgstr ""
+msgstr "Công cụ :abbr:`Thả Lỏng (Relax)` làm cho các tia UV được phân bổ đồng đều hơn."
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:48
 msgid ":doc:`Pinch </modeling/meshes/uv/tools/pinch>`"
@@ -118929,7 +118929,7 @@
 
 #: ../../modeling/meshes/uv/tools/toolbar.rst:47
 msgid "The Pinch tool moves UVs toward the brush's center."
-msgstr ""
+msgstr "Công cụ :abbr:`Nhúm (Pinch)` di chuyển các UV về phía trung tâm của đầu bút."
 
 #: ../../modeling/meshes/uv/unwrapping/index.rst:4
 msgid "Unwrapping"



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