[Bf-docboard-svn] bf-manual-translations: [7184] trunk/blender_docs/locale/ja/LC_MESSAGES/blender_manual.po: Japanese translation - 'Modeling/Meshes/Editing/Mesh Tools'

Ichijiku Ichigo noreply at blender.org
Mon Jan 10 02:25:27 CET 2022


Revision: 7184
          https://developer.blender.org/rBMT7184
Author:   toyomitsuhime
Date:     2022-01-10 02:25:26 +0100 (Mon, 10 Jan 2022)
Log Message:
-----------
Japanese translation - 'Modeling/Meshes/Editing/Mesh Tools'

Modified Paths:
--------------
    trunk/blender_docs/locale/ja/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/ja/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/ja/LC_MESSAGES/blender_manual.po	2022-01-09 11:55:35 UTC (rev 7183)
+++ trunk/blender_docs/locale/ja/LC_MESSAGES/blender_manual.po	2022-01-10 01:25:26 UTC (rev 7184)
@@ -7005,13 +7005,8 @@
 #: ../../manual/physics/fluid/type/domain/liquid/particles.rst:126
 #: ../../manual/scene_layout/object/editing/delete.rst:5
 #: ../../manual/video_editing/sequencer/editing.rst:337
-#, fuzzy
 msgid "Delete"
-msgstr ""
-"#-#-#-#-#  delete.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"削除 (Delete)\n"
-"#-#-#-#-#  editing.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"削除"
+msgstr "Delete(削除)"
 
 #: ../../manual/addons/3d_view/blenderkit.rst:569
 msgid "Change asset status."
@@ -10209,7 +10204,7 @@
 #: ../../manual/physics/particles/mode.rst:108
 #: ../../manual/scene_layout/object/editing/transform/randomize.rst:23
 msgid "Random Seed"
-msgstr "Random Seed"
+msgstr "Random Seed(ランダムシード)"
 
 #: ../../manual/addons/add_curve/sapling.rst:64
 msgid ""
@@ -13423,7 +13418,7 @@
 #: ../../manual/sculpt_paint/brush/brush.rst:35
 #: ../../manual/sculpt_paint/brush/brush.rst:37
 msgid "Todo."
-msgstr ""
+msgstr "(未稿)。"
 
 #: ../../manual/addons/import_export/anim_nuke_chan.rst:4
 msgid "Nuke Animation (chan)"
@@ -13968,7 +13963,7 @@
 #: ../../manual/sculpt_paint/sculpting/tools/fill.rst:4
 #: ../../manual/sculpt_paint/texture_paint/tools.rst:77
 msgid "Fill"
-msgstr ""
+msgstr "Fill(フィル)"
 
 #: ../../manual/addons/import_export/images_as_planes.rst:141
 msgid ""
@@ -14040,7 +14035,7 @@
 #: ../../manual/sculpt_paint/sculpting/tools/cloth_filter.rst:55
 #: ../../manual/sculpt_paint/sculpting/tools/mesh_filter.rst:92
 msgid "Orientation"
-msgstr "Orientation"
+msgstr "Orientation(座標系)"
 
 #: ../../manual/addons/import_export/images_as_planes.rst:178
 #: ../../manual/modeling/meshes/editing/uv.rst:297
@@ -18231,7 +18226,7 @@
 #: ../../manual/scene_layout/object/editing/shading.rst:4
 #: ../../manual/video_editing/preview/sidebar.rst:119
 msgid "Shading"
-msgstr "Shading"
+msgstr "Shading(シェーディング)"
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:583
 msgid "How normals are computed during import."
@@ -22302,7 +22297,7 @@
 #: ../../manual/physics/particles/emitter/display.rst:54
 #: ../../manual/physics/particles/emitter/rotation.rst:79
 msgid "Amount"
-msgstr ""
+msgstr "Amount(量)"
 
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:36
 msgid "The distance to move the edges inward."
@@ -22611,7 +22606,7 @@
 #: ../../manual/modeling/geometry_nodes/curve_primitives/curve_spiral.rst:36
 #: ../../manual/modeling/meshes/editing/mesh/sort_elements.rst:39
 msgid "Reverse"
-msgstr ""
+msgstr "Reverse(反転)"
 
 #: ../../manual/addons/mesh/looptools.rst:65
 msgid ""
@@ -23013,7 +23008,7 @@
 #: ../../manual/sculpt_paint/sculpting/tools/smooth.rst:55
 #: ../../manual/sculpt_paint/weight_paint/editing.rst:307
 msgid "Iterations"
-msgstr ""
+msgstr "Iterations(反復)"
 
 #: ../../manual/addons/mesh/looptools.rst:198
 msgid ""
@@ -23047,7 +23042,7 @@
 #: ../../manual/render/shader_nodes/vector/vector_displacement.rst:53
 #: ../../manual/sculpt_paint/brush/stroke.rst:24
 msgid "Space"
-msgstr "Space (スペース)"
+msgstr "Space(スペース)"
 
 #: ../../manual/addons/mesh/looptools.rst:206
 msgid "The input of the space tool consists of a single (partial) loop."
@@ -23720,7 +23715,7 @@
 #: ../../manual/modeling/modifiers/generate/screw.rst:59
 #: ../../manual/movie_clip/tracking/clip/toolbar/track.rst:143
 msgid "Merge"
-msgstr ""
+msgstr "Merge(マージ)"
 
 #: ../../manual/addons/mesh/tissue.rst:40
 msgid "Removes duplicated vertices according to threshold value."
@@ -23740,7 +23735,7 @@
 #: ../../manual/physics/particles/emitter/velocity.rst:30
 #: ../../manual/scene_layout/object/editing/transform/randomize.rst:5
 msgid "Randomize"
-msgstr ""
+msgstr "Randomize(ランダム化)"
 
 #: ../../manual/addons/mesh/tissue.rst:42
 msgid "Create a random of the components according to seed."
@@ -23885,19 +23880,8 @@
 #: ../../manual/sculpt_paint/sculpting/editing/mask.rst
 #: ../../manual/sculpt_paint/vertex_paint/editing.rst:38
 #: ../../manual/sculpt_paint/weight_paint/editing.rst:129
-#, fuzzy
 msgid "Invert"
-msgstr ""
-"#-#-#-#-#  bump.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"Invert (反転)\n"
-"#-#-#-#-#  vector_rotate.po (Blender 2.83 Manual 2.83)  #-#-#-#-#\n"
-"Invert (反転)\n"
-"#-#-#-#-#  selecting.po (Blender 2.80 Manual 2.80)  #-#-#-#-#\n"
-"Invert\n"
-"#-#-#-#-#  introduction.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"Invert\n"
-"#-#-#-#-#  image_settings.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"Invert"
+msgstr "Invert(反転)"
 
 #: ../../manual/addons/mesh/tissue.rst:89
 #: ../../manual/addons/mesh/tissue.rst:104
@@ -24728,7 +24712,7 @@
 #: ../../manual/animation/armatures/posing/editing/pose_library.rst:31
 #: ../../manual/modeling/meshes/editing/mesh/normals.rst:95
 msgid ":kbd:`Alt-L`"
-msgstr ""
+msgstr ":kbd:`Alt-L`"
 
 #: ../../manual/addons/node/node_wrangler.rst:297
 msgid "Clear labels of selected nodes."
@@ -25828,7 +25812,7 @@
 #: ../../manual/addons/object/oscurart_tools.rst:48
 #: ../../manual/modeling/meshes/editing/mesh/index.rst:4
 msgid "Mesh Tools"
-msgstr ""
+msgstr "Mesh(メッシュ) ツール"
 
 #: ../../manual/addons/object/oscurart_tools.rst:50
 msgid "Copy/Paste UV Island"
@@ -36309,7 +36293,7 @@
 #: ../../manual/physics/dynamic_paint/canvas.rst:185
 #: ../../manual/physics/fluid/type/domain/settings.rst:185
 msgid "Dissolve"
-msgstr "ディゾルブ (Dissolve)"
+msgstr "Dissolve(溶解)"
 
 #: ../../manual/animation/armatures/bones/editing/delete.rst:43
 msgid ":menuselection:`Armature --> Delete --> Dissolve`"
@@ -36318,7 +36302,7 @@
 #: ../../manual/animation/armatures/bones/editing/delete.rst:44
 #: ../../manual/modeling/meshes/editing/mesh/delete.rst:120
 msgid ":kbd:`Ctrl-X`"
-msgstr ""
+msgstr ":kbd:`Ctrl-X`"
 
 #: ../../manual/animation/armatures/bones/editing/delete.rst:46
 msgid "Todo 2.76."
@@ -36406,7 +36390,7 @@
 #: ../../manual/modeling/curves/properties/geometry.rst:38
 #: ../../manual/modeling/meshes/editing/mesh/extrude.rst:4
 msgid "Extrude"
-msgstr "押し出し"
+msgstr "Extrude(押し出し)"
 
 #: ../../manual/animation/armatures/bones/editing/extrude.rst:10
 msgid ":menuselection:`Armature --> Extrude`"
@@ -37376,7 +37360,7 @@
 #: ../../manual/modeling/surfaces/editing/surface.rst:113
 #: ../../manual/video_editing/sequencer/editing.rst:284
 msgid "Split"
-msgstr ""
+msgstr "Split(分割)"
 
 #: ../../manual/animation/armatures/bones/editing/split.rst:10
 msgid ":menuselection:`Armature --> Split`"
@@ -37390,7 +37374,7 @@
 #: ../../manual/modeling/surfaces/editing/surface.rst:119
 #: ../../manual/video_editing/sequencer/editing.rst:353
 msgid ":kbd:`Y`"
-msgstr ""
+msgstr ":kbd:`Y`"
 
 #: ../../manual/animation/armatures/bones/editing/split.rst:13
 msgid ""
@@ -37497,7 +37481,7 @@
 #: ../../manual/modeling/meshes/editing/mesh/symmetrize.rst:5
 #: ../../manual/sculpt_paint/sculpting/tool_settings/symmetry.rst:51
 msgid "Symmetrize"
-msgstr ""
+msgstr "Symmetrize(対称化)"
 
 #: ../../manual/animation/armatures/bones/editing/symmetrize.rst:10
 msgid ":menuselection:`Armature --> Symmetrize`"
@@ -38727,7 +38711,7 @@
 #: ../../manual/sculpt_paint/vertex_paint/tools.rst:14
 #: ../../manual/sculpt_paint/weight_paint/tools.rst:48
 msgid "Average"
-msgstr ""
+msgstr "Average(平均)"
 
 #: ../../manual/animation/armatures/bones/properties/relations.rst:123
 msgid ""
@@ -40103,7 +40087,7 @@
 #: ../../manual/physics/cloth/settings/physical_properties.rst:46
 #: ../../manual/physics/soft_body/settings/edges.rst:81
 msgid "Shear"
-msgstr ""
+msgstr "Shear(せん断)"
 
 #: ../../manual/animation/armatures/introduction.rst:6
 msgid ""
@@ -40743,7 +40727,7 @@
 #: ../../manual/physics/particles/mode.rst:202
 #: ../../manual/sculpt_paint/weight_paint/tools.rst:63
 msgid "Weight"
-msgstr ""
+msgstr "Weight(ウェイト)"
 
 #: ../../manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst:232
 msgid ""
@@ -46968,7 +46952,7 @@
 #: ../../manual/grease_pencil/modifiers/color/tint.rst:34
 #: ../../manual/modeling/meshes/editing/mesh/transform/randomize.rst:17
 msgid "Uniform"
-msgstr ""
+msgstr "Uniform(均一)"
 
 #: ../../manual/animation/constraints/transform/maintain_volume.rst:31
 msgid ""
@@ -49979,7 +49963,7 @@
 #: ../../manual/physics/soft_body/settings/goal.rst:19
 #: ../../manual/sculpt_paint/weight_paint/tools.rst:76
 msgid "Vertex Group"
-msgstr "Vertex Group"
+msgstr "Vertex Group(頂点グループ)"
 
 #: ../../manual/animation/lattice.rst:52
 msgid ""
@@ -53826,17 +53810,8 @@
 #: ../../manual/render/shader_nodes/converter/map_range.rst:50
 #: ../../manual/sculpt_paint/texture_paint/tool_settings/brush_settings.rst:79
 #: ../../manual/video_editing/sequencer/strips/effects/glow.rst:22
-#, fuzzy
 msgid "Clamp"
-msgstr ""
-"#-#-#-#-#  map_range.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Clamp (範囲制限)\n"
-"#-#-#-#-#  math.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"Clamp (範囲制限)\n"
-"#-#-#-#-#  mix.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"Clamp (範囲制限)\n"
-"#-#-#-#-#  mix.po (Blender 2.78 Manual 2.78)  #-#-#-#-#\n"
-"Clamp"
+msgstr "Clamp(範囲制限)"
 
 #: ../../manual/compositing/types/color/mix.rst:44
 #: ../../manual/compositing/types/color/mix.rst:49
@@ -60097,7 +60072,7 @@
 #: ../../manual/modeling/modifiers/generate/decimate.rst:54
 #: ../../manual/render/cameras.rst:193 ../../manual/render/cameras.rst:406
 msgid "Ratio"
-msgstr ""
+msgstr "Ratio(比率)"
 
 #: ../../manual/compositing/types/matte/color_spill.rst:43
 msgid "Scale limit by value."
@@ -61513,7 +61488,7 @@
 #: ../../manual/render/shader_nodes/vector/vector_rotate.rst:28
 #: ../../manual/scene_layout/object/origin.rst:50
 msgid "Center"
-msgstr "Center"
+msgstr "Center(中心)"
 
 #: ../../manual/compositing/types/output/viewer.rst:40
 msgid "Calculates the tiles around a specific center, defined by X and Y fields."
@@ -62062,7 +62037,7 @@
 #: ../../manual/scene_layout/object/origin.rst:33
 #: ../../manual/scene_layout/object/tools/scale_cage.rst:9
 msgid "Object and Edit Modes"
-msgstr "Object Mode と Edit Mode"
+msgstr "Object Mode(オブジェクトモード) と Edit Mode(編集モード)"
 
 #: ../../manual/editors/3dview/controls/orientation.rst:14
 #: ../../manual/editors/3dview/controls/orientation.rst:117
@@ -62624,7 +62599,7 @@
 #: ../../manual/modeling/geometry_nodes/instances/rotate_instances.rst:29
 #: ../../manual/modeling/meshes/editing/mesh/mirror.rst:38
 msgid "Pivot Point"
-msgstr "Pivot Point"

@@ Diff output truncated at 10240 characters. @@


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