[Bf-docboard-svn] bf-manual: [9050] trunk/blender_docs/manual/addons/import_export/mesh_atomic.rst: Cleanup: use internal link syntax for links withen blender manual
Aaron Carlisle
noreply at blender.org
Sun Feb 27 22:17:24 CET 2022
Revision: 9050
https://developer.blender.org/rBM9050
Author: Blendify
Date: 2022-02-27 22:17:24 +0100 (Sun, 27 Feb 2022)
Log Message:
-----------
Cleanup: use internal link syntax for links withen blender manual
Modified Paths:
--------------
trunk/blender_docs/manual/addons/import_export/mesh_atomic.rst
Modified: trunk/blender_docs/manual/addons/import_export/mesh_atomic.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/mesh_atomic.rst 2022-02-27 21:13:28 UTC (rev 9049)
+++ trunk/blender_docs/manual/addons/import_export/mesh_atomic.rst 2022-02-27 21:17:24 UTC (rev 9050)
@@ -9,7 +9,7 @@
all atoms in the PDB/XYZ file and represents the atoms as balls in the Blender world.
Also the sticks, which are described in PDB files only,
are shown if the sticks are *explicitly* listed in the PDB file.
-The :doc:`Principled BSDF shader </render/shader_nodes/shader/principled.html>`
+The :doc:`Principled BSDF shader </render/shader_nodes/shader/principled>`
is used to describe the material properties of the atoms.
For the import, many options can be chosen, which allow representing the atoms and sticks in different ways.
@@ -283,10 +283,8 @@
black. Note that the last value of a color tuple is the alpha value of the
color. Furthermore, several other properties such as ``Metallic``,
``Roughness`` and ``Transmission`` can be changed. These are the properties
-in the
-`Principled BSDF shader <https://docs.blender.org/manual/en/dev/render/shader_nodes/shader/principled.html>`__.
-There are also some properties for
-`Eevee <https://docs.blender.org/manual/en/dev/render/eevee/index.html>`__, which
+in the :doc:`Principled BSDF shader </render/shader_nodes/shader/principled>`.
+There are also some properties for :doc:`Eevee </render/eevee/index>`, which
can be used to determine the object's transparency etc.
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