[Bf-docboard-svn] bf-manual-translations: [7438] trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po: User Editors\3D Viewport\Display\Object Type Visibility & Viewport Gizmos - Translated [es]

Israel C. noreply at blender.org
Mon Feb 14 20:48:47 CET 2022


Revision: 7438
          https://developer.blender.org/rBMT7438
Author:   Mazhuka
Date:     2022-02-14 20:48:47 +0100 (Mon, 14 Feb 2022)
Log Message:
-----------
User Editors\3D Viewport\Display\Object Type Visibility & Viewport Gizmos - Translated [es]

Modified Paths:
--------------
    trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po	2022-02-14 17:14:10 UTC (rev 7437)
+++ trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po	2022-02-14 19:48:47 UTC (rev 7438)
@@ -9,7 +9,7 @@
 "Project-Id-Version: Blender 3.2 Manual 3.2\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2022-02-14 17:21+0100\n"
-"PO-Revision-Date: 2022-02-14 17:55+0100\n"
+"PO-Revision-Date: 2022-02-14 20:26+0100\n"
 "Last-Translator: Mazhuka <mazhuka at gmail.com>\n"
 "Language-Team: \n"
 "Language: es\n"
@@ -7110,14 +7110,8 @@
 #: ../../manual/render/shader_nodes/converter/float_curve.rst:30
 #: ../../manual/scene_layout/object/editing/convert.rst:9
 #: ../../manual/sculpt_paint/brush/stroke.rst:71
-#, fuzzy
 msgid "Curve"
-msgstr "#-#-#-#-#  looptools.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Curve (Curva)\n"
-"#-#-#-#-#  curve_tools.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Curve (Curva)\n"
-"#-#-#-#-#  visibility.po (Blender 2.91 Manual 2.91)  #-#-#-#-#\n"
-"Curva"
+msgstr "Curva"
 
 #: ../../manual/addons/add_curve/curve_tools.rst:32
 msgid "Print splines, segments and empty splines information to the Info header and Info editor."
@@ -8018,30 +8012,8 @@
 #: ../../manual/sculpt_paint/sculpting/tools/mesh_filter.rst:24
 #: ../../manual/sculpt_paint/sculpting/tools/transforms.rst:29
 #: ../../manual/video_editing/sequencer/strips/effects/transform.rst:27
-#, fuzzy
 msgid "Scale"
-msgstr "#-#-#-#-#  tissue.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  inset_straight_skeleton.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  sapling.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  scene_obj.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  scene_fbx.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  mesh_stl.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  scene_x3d.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  mesh_ply.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  anim_bvh.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  overlays.po (Blender 2.91 Manual 2.91)  #-#-#-#-#\n"
-"Scale (Escala)\n"
-"#-#-#-#-#  gizmo.po (Blender 2.91 Manual 2.91)  #-#-#-#-#\n"
-"Scale (Escalar)"
+msgstr "Escalar"
 
 #: ../../manual/addons/add_curve/sapling.rst:69
 msgid "The underlying size of the tree in Blender units."
@@ -9334,7 +9306,7 @@
 #: ../../manual/addons/animation/animall.rst:6
 #: ../../manual/addons/animation/animall.rst:31
 msgid "Allows animation of mesh, lattice, curve and surface data."
-msgstr "Permite la animación de datos de mallas, retículas, curvas y superficies."
+msgstr "Permite la animación de datos de mallas, jaulas, curvas y superficies."
 
 #: ../../manual/addons/animation/animall.rst:13
 msgid "Click Animation then AnimAll to enable the script."
@@ -12497,7 +12469,7 @@
 #: ../../manual/render/shader_nodes/shader/toon.rst:23
 #: ../../manual/video_editing/sequencer/strips/text.rst:38
 msgid "Size"
-msgstr "Size (Tamaño)"
+msgstr "Tamaño"
 
 #: ../../manual/addons/import_export/mesh_uv_layout.rst:58
 msgid "select the size of the image in pixels. The image be square."
@@ -13576,12 +13548,8 @@
 #: ../../manual/editors/3dview/display/visibility.rst:20
 #: ../../manual/glossary/index.rst:455
 #: ../../manual/modeling/introduction.rst:34
-#, fuzzy
 msgid "Lattice"
-msgstr "#-#-#-#-#  scene_dxf.po (Blender 2.82 Manual 2.82)  #-#-#-#-#\n"
-"Lattice (Jaula)\n"
-"#-#-#-#-#  visibility.po (Blender 2.91 Manual 2.91)  #-#-#-#-#\n"
-"Enrejado (Lattice)"
+msgstr "Jaula"
 
 #: ../../manual/addons/import_export/scene_dxf.rst:226
 msgid ":abbr:`IPO (InterPOlated)`/Animation"
@@ -18210,34 +18178,8 @@
 #: ../../manual/physics/fluid/type/flow.rst:162
 #: ../../manual/physics/rigid_body/properties/collisions.rst:47
 #: ../../manual/scene_layout/object/editing/convert.rst:23
-#, fuzzy
 msgid "Mesh"
-msgstr "#-#-#-#-#  index.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  tissue.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  auto_mirror.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  looptools.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  bsurfaces.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  3d_print_toolbox.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  relax.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  edit_mesh_tools.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  f2.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  inset_straight_skeleton.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  snap_utilities_line.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  tinycad.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Mesh (Malla)\n"
-"#-#-#-#-#  visibility.po (Blender 2.91 Manual 2.91)  #-#-#-#-#\n"
-"Malla"
+msgstr "Malla"
 
 #: ../../manual/addons/mesh/3d_print_toolbox.rst:9
 msgid "Utilities for 3D printing."
@@ -21771,7 +21713,7 @@
 
 #: ../../manual/addons/paint/paint_palettes.rst:57
 msgid "Palettes for color and weight paint modes."
-msgstr "Paletas para los modos color y pintura de peso."
+msgstr "Paletas para los modos color y pintar influencias."
 
 #: ../../manual/addons/paint/paint_palettes.rst:58
 #, fuzzy
@@ -23776,7 +23718,7 @@
 
 #: ../../manual/addons/rigging/rigify/basics.rst:156
 msgid "For more detailed information on armature layers, Armature modifier and weight painting refer to the Blender manual."
-msgstr "Para información más detallada sobre las capas de las armaduras, el modificador Armature y la pintura de pesos, consulta el manual de Blender."
+msgstr "Para información más detallada sobre las capas de esqueletos, el modificador Esqueleto y pintar influencias, consulte el manual de Blender."
 
 #: ../../manual/addons/rigging/rigify/basics.rst:162
 msgid "Advanced Rig Generation"
@@ -25704,7 +25646,7 @@
 #: ../../manual/sculpt_paint/weight_paint/tool_settings/brush_settings.rst:53
 #: ../../manual/sculpt_paint/weight_paint/tool_settings/brush_settings.rst:68
 msgid "Falloff"
-msgstr "Descaimiento"
+msgstr "Decaimiento"
 
 #: ../../manual/addons/rigging/rigify/rig_types/skin.rst:120
 msgid "Specifies the influence falloff curves of the start, middle and end controls. Zero results in linear falloff, increasing widens the influence, and -10 disables the influence propagation from that control completely."
@@ -30459,7 +30401,7 @@
 #: ../../manual/editors/3dview/display/overlays.rst:67
 #: ../../manual/editors/3dview/display/overlays.rst:321
 msgid "Bones"
-msgstr "Bones (Huesos)"
+msgstr "Huesos"
 
 #: ../../manual/animation/armatures/bones/editing/delete.rst:14
 msgid ":menuselection:`Armature --> Delete --> Bones`"
@@ -32139,7 +32081,7 @@
 #: ../../manual/render/eevee/materials/nodes_support.rst:188
 #: ../../manual/scene_layout/object/properties/display.rst:24
 msgid "Wireframe"
-msgstr "Wireframe (Estructura de Alambre)"
+msgstr "Estructura"
 
 #: ../../manual/animation/armatures/bones/properties/display.rst:42
 msgid "When enabled, bone is displayed in wireframe mode regardless of the viewport display mode. Useful for non-obstructive custom bone chains."
@@ -33403,7 +33345,7 @@
 #: ../../manual/sculpt_paint/sculpting/tools/rotate.rst:4
 #: ../../manual/sculpt_paint/sculpting/tools/transforms.rst:18
 msgid "Rotate"
-msgstr "Rotate (Rotar)"
+msgstr "Rotar"
 
 #: ../../manual/animation/armatures/bones/tools/toolbar.rst:25
 #: ../../manual/grease_pencil/modes/edit/tools.rst:27
@@ -49224,14 +49166,8 @@
 msgstr ""
 
 #: ../../manual/compositing/types/filter/vector_blur.rst:49
-#, fuzzy
 msgid "Curved"
-msgstr "#-#-#-#-#  looptools.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Curve (Curva)\n"
-"#-#-#-#-#  curve_tools.po (Blender 2.81 Manual 2.81)  #-#-#-#-#\n"
-"Curve (Curva)\n"
-"#-#-#-#-#  visibility.po (Blender 2.91 Manual 2.91)  #-#-#-#-#\n"
-"Curva"
+msgstr "Curvado"
 
 #: ../../manual/compositing/types/filter/vector_blur.rst:48
 msgid "Interpolates motion between frames using a quadratic Bézier function rather than a linear function."
@@ -52606,7 +52542,7 @@
 
 #: ../../manual/editors/3dview/controls/proportional_editing.rst:110
 msgid "In the image below, the right cylinder is scaled along the Z axis. When the *Proportional Editing* is enabled, the adjacent cylinders are also within the tool's radius of influence."
-msgstr "En la imagen de abajo, el cilindro de la derecha está escalado a lo largo del eje Z. Cuando la *Edición Proporcional* está habilitada, los cilindros adyacentes quedan también dentro del radio de influencia de la herramienta."
+msgstr "En la imagen de abajo, el cilindro de la izquierda está escalado a lo largo del eje Z. Cuando la *Edición Proporcional* está habilitada, los cilindros adyacentes quedan también dentro del radio de influencia de la herramienta."
 
 #: ../../manual/editors/3dview/controls/proportional_editing.rst:117
 msgid "Proportional Editing in Object Mode."
@@ -52614,7 +52550,7 @@
 
 #: ../../manual/editors/3dview/controls/proportional_editing.rst:123
 msgid "When working with dense geometry, it can become difficult to make subtle adjustments to the vertices without causing visible lumps and creases in the model's surface. When you face situations like this the Proportional Editing tool can be used to smoothly deform the surface of the model. This is done by the tool's automatic modification of unselected vertices within a given range."
-msgstr "Al trabajar con geometría densa, puede llegar a ser difícil hacer ajustes sutiles a los vértices sin generar bultos y pliegues visibles en la superficie del modelo. Al encarar este tipo de situaciones, la herramienta de Edición Proporcional se puede usar para deformar de forma suave la superficie del modelo. Esto se consigue gracias a la modificación automática de vértices no seleccionados dentro de un alcance dado que proporciona la herramienta."

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-docboard-svn mailing list