[Bf-docboard-svn] bf-manual: [8444] trunk/blender_docs: some fixes

Tobias Heinke noreply at blender.org
Tue Sep 28 23:25:20 CEST 2021


Revision: 8444
          https://developer.blender.org/rBM8444
Author:   TobiasH
Date:     2021-09-28 23:25:20 +0200 (Tue, 28 Sep 2021)
Log Message:
-----------
some fixes

Modified Paths:
--------------
    trunk/blender_docs/get_involved.rst
    trunk/blender_docs/manual/addons/rigging/rigify/basics.rst
    trunk/blender_docs/manual/animation/constraints/interface/header.rst
    trunk/blender_docs/manual/compositing/types/filter/denoise.rst
    trunk/blender_docs/manual/editors/3dview/display/overlays.rst
    trunk/blender_docs/manual/editors/3dview/navigate/views.rst
    trunk/blender_docs/manual/editors/3dview/navigate/walk_fly.rst
    trunk/blender_docs/manual/editors/file_browser.rst
    trunk/blender_docs/manual/editors/graph_editor/fcurves/modifiers.rst
    trunk/blender_docs/manual/editors/graph_editor/fcurves/properties.rst
    trunk/blender_docs/manual/editors/preferences/save_load.rst
    trunk/blender_docs/manual/grease_pencil/animation/tools.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/introduction.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/modify/index.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/modify/time_offset.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/modify/weight_angle.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/modify/weight_proximity.rst
    trunk/blender_docs/manual/modeling/modifiers/introduction.rst
    trunk/blender_docs/manual/render/cycles/material_settings.rst
    trunk/blender_docs/manual/render/cycles/object_settings/adaptive_subdiv.rst
    trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst
    trunk/blender_docs/manual/render/cycles/optimizations/reducing_noise.rst
    trunk/blender_docs/manual/render/cycles/render_settings/light_paths.rst
    trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst
    trunk/blender_docs/manual/render/cycles/render_settings/simplify.rst
    trunk/blender_docs/manual/render/cycles/render_settings/volumes.rst
    trunk/blender_docs/manual/render/freestyle/introduction.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/freestyle.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_set.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_style/modifiers/color/curvature_3d.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_style/modifiers/color/distance_from_camera.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_style/modifiers/color/distance_from_object.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_style/modifiers/color/material.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_style/strokes.rst
    trunk/blender_docs/manual/render/freestyle/view_layer/line_style/texture.rst
    trunk/blender_docs/manual/render/layers/introduction.rst
    trunk/blender_docs/manual/render/layers/passes.rst
    trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst
    trunk/blender_docs/manual/video_editing/sequencer/sidebar/proxy.rst

Modified: trunk/blender_docs/get_involved.rst
===================================================================
--- trunk/blender_docs/get_involved.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/get_involved.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -54,7 +54,7 @@
 Communication
 =============
 
-- `Blender chat <https://blender.chat/channel/docs>`__ -- Chat with documenters and developers.
+- `#docs <https://blender.chat/channel/docs>`__ -- Chat with documenters, developers, and users.
 - `Mailing list <http://wiki.blender.org/index.php/Dev:Doc/Contact#Mailing_Lists>`__ -- Subscribe to
   the `bf-docboard <http://projects.blender.org/mailman/listinfo/bf-docboard>`__
   to communicate with others about the documentation project

Modified: trunk/blender_docs/manual/addons/rigging/rigify/basics.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/basics.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/addons/rigging/rigify/basics.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -159,8 +159,8 @@
 
 - Generate more than one rig per scene.
 - Generate a rig with a specific name.
-- Update/Overwrite a specific rig.
-- Execute a script datablock after generation.
+- Update/Override a specific rig.
+- Execute a script data-block after generation.
 
 
 Advanced Options Activation
@@ -212,9 +212,10 @@
 Mirror Widgets
 ^^^^^^^^^^^^^^
 
-When enabled, Rigify generates widgets for left and right side bones as linked duplicates,
-using negative X scale to flip the right side version. This enforces symmetry and reduces the
-number of meshes to adjust to fit the character.
+When enabled, Rigify generates widgets for left and right side bones as
+linked duplicates, using negative X scale to flip the right side version.
+This enforces symmetry and reduces the number of meshes to adjust to
+fit the character.
 
 When reusing an already generated widget, Rigify detects if it was originally generated mirrored
 by checking object scale to avoid flipping existing controls. Therefore switching to mirrored
@@ -224,12 +225,12 @@
 Run Script
 ^^^^^^^^^^
 
-It is possible to configure Rigify to execute a python script contained in a text datablock
-after generation in order to apply user-defined customizations. The script is called with
-the generated rig active and selected in Object mode.
+It is possible to configure Rigify to execute a Python script contained in a text data-block
+after generation in order to apply user-defined customizations. The script is executed with
+the generated rig active and selected in Object Mode.
 
 The simplest use of this may be adjusting properties of generated constraints when Rigify rig types
-don't have any relevant metarig settings. That can be done easily by using the *Copy Full Data Path*
+don't have any relevant meta-rig settings. That can be done by using the *Copy Full Data Path*
 context menu option on the property, pasting it into the script and making an assignment, e.g.::
 
    import bpy
@@ -236,11 +237,11 @@
 
    bpy.data.objects["rig"].pose.bones["MCH-spine.003"].constraints[0].influence = 0.6
 
-Doing such changes via a script would ensure they aren't lost if the rig is re-generated.
+Doing such changes via a script ensures they aren't lost if the rig is re-generated.
 
 Users familiar with `Rigify scripting <https://wiki.blender.org/wiki/Process/Addons/Rigify>`__
-can import Rigify utility modules, and access the generator instance through ``rigify.get_generator()``;
-note however that since generation is already finished, the only use of that is reading data created
+can import Rigify utility modules, and access the generator instance through ``rigify.get_generator()``.
+Yet note that, since generation is already finished, the only use of that is reading data created
 in the generation process.
 
 

Modified: trunk/blender_docs/manual/animation/constraints/interface/header.rst
===================================================================
--- trunk/blender_docs/manual/animation/constraints/interface/header.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/animation/constraints/interface/header.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -54,9 +54,9 @@
 
    .. _bpy.ops.constraint.copy:
 
-   Duplicate :kbd:`Shift-D` 
+   Duplicate :kbd:`Shift-D`
       Creates a duplicate of the constraint just below current one in the stack.
-   
+
    .. _bpy.ops.constraint.copy_to_selected:
 
    Copy to Selected

Modified: trunk/blender_docs/manual/compositing/types/filter/denoise.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/filter/denoise.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/compositing/types/filter/denoise.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -36,15 +36,14 @@
 ==========
 
 Prefilter
-   :None: 
-      Does not apply any prefiltering to the *auxiliary passes*. This option retains the most detail and
-      is the fastest, but assumes the *auxiliary passes* are noise free which may require a high sample
-      count. If the *auxilary passes* aren't noise free, then noise will remain in the image after 
-      denoising.
-   :Fast: 
-      Assumes the *auxiliary passes* are not noise free, but does not apply prefiltering to the 
-      *auxiliary passes*. This option is faster than *Accurate* but produces a blurrier result.
-   :Accurate: 
+   :None:
+      Does not apply any prefiltering to the auxiliary passes. This option retains the most detail and
+      is the fastest, but assumes the auxiliary passes are noise free which may require a high sample
+      count. If the auxiliary passes are not noise free, then noise will remain in the image after denoising.
+   :Fast:
+      Assumes the auxiliary passes are not noise free, yet does not apply prefiltering to the auxiliary passes.
+      This option is faster than *Accurate* but produces a blurrier result.
+   :Accurate:
       Prefilters the auxiliary passes before denoising to reduce noise. This option usually produces
       more detailed results than *Fast* with increased processing time.
 HDR

Modified: trunk/blender_docs/manual/editors/3dview/display/overlays.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/display/overlays.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/editors/3dview/display/overlays.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -24,7 +24,7 @@
 Floor
    Show the ground plane.
 Axis
-   Show the X and/or Y and/or Z axis line.
+   Show the X, Y and/or Z axis line.
 
 Scale
    The distance between lines in the grid/floor.
@@ -38,8 +38,8 @@
 
 Statistics
    Show information about the amount of objects and geometry.
-   Note the counters that are displayed depends on the current selection,
-   for example selecting a mesh gives info on the number of vertices, edges, and faces,
+   Note the counters that are displayed depends on the current selection.
+   For example selecting a mesh gives info on the number of vertices, edges, and faces,
    while selecting other object such as lights shows a count of the lights in the scene.
 
    - Objects -- Number of the selected objects and the total count.

Modified: trunk/blender_docs/manual/editors/3dview/navigate/views.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/navigate/views.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/editors/3dview/navigate/views.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -45,11 +45,11 @@
 .. _bpy.types.RegionView3D.lock_rotation:
 
 Lock Rotation
-   If you want to be able to rotate each view, you can uncheck the *Locked* option.
+   If you want to be able to rotate each view, you can disable the *Locked* option.
 
 .. _bpy.types.RegionView3D.show_sync_view:
 
-Sync View/Pan 
+Sync View/Pan
    Syncs the view position between side views. (Requires *Lock* to be enabled.)
 
 .. _bpy.types.RegionView3D.use_box_clip:

Modified: trunk/blender_docs/manual/editors/3dview/navigate/walk_fly.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/navigate/walk_fly.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/editors/3dview/navigate/walk_fly.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -140,6 +140,6 @@
    * - :kbd:`Alt`
      - Precision (slow the momentum).
    * - :kbd:`Ctrl`
-     - Disable rotation -- while held, the view rotation doesn't influence the flight direction,
-       this allows you to fly past an object, keeping it centered in the view,
+     - Disable rotation -- while held, the view rotation doesn't influence the flight direction.
+       This allows you to fly past an object, keeping it centered in the view,
        even as you fly away from it.

Modified: trunk/blender_docs/manual/editors/file_browser.rst
===================================================================
--- trunk/blender_docs/manual/editors/file_browser.rst	2021-09-27 20:53:07 UTC (rev 8443)
+++ trunk/blender_docs/manual/editors/file_browser.rst	2021-09-28 21:25:20 UTC (rev 8444)
@@ -18,7 +18,7 @@
 The File Browser will appear in a new window, waiting for the operation to complete,
 and then close returning the main window.
 
-You can us the File Browser as any other editor type, to browse through the file system.
+You can use the File Browser as any other editor type, to browse through the file system.
 The main purpose of this is to be able to drag-and-drop from the File Browser into other editors.
 
 - Images into the :ref:`editors-3dview-index` (to set as background or apply as material texture).
@@ -35,7 +35,7 @@
 Main Region
 -----------
 
-The main region of the file browser acts similar to the file browser built into you operating system.
+The main region of the File Browser acts similar to the file browser built into you operating system.
 The region contains an array of files, folders, or internal blend-file data in a grid or list of items.
 You can `navigate <Navigating>`_, `select <Selecting>`_,
 and `edit <Editing>`_ these items just as you would in your operating system's file browser.
@@ -58,7 +58,7 @@
 
 .. figure:: /images/editors_file-browser_previews.png
    :align: center
-   :width: 50%   
+   :width: 50%
 

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-docboard-svn mailing list