[Bf-docboard-svn] bf-manual: [8494] trunk/blender_docs/manual: some fixes

Tobias Heinke noreply at blender.org
Wed Oct 20 05:40:03 CEST 2021


Revision: 8494
          https://developer.blender.org/rBM8494
Author:   TobiasH
Date:     2021-10-20 05:40:03 +0200 (Wed, 20 Oct 2021)
Log Message:
-----------
some fixes

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/spreadsheet.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_handle_position.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_parameter.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tilt.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/fillet_curve.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/is_spline_cyclic.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/resample_curve.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/sample_curve.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_radius.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_handle_positions.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_resolution.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/spline_length.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/spline_resolution.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/convex_hull.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/delete_geometry.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/color.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/input_index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/radius.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/material/replace_material.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/set_shade_smooth.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/split_edges.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/points_to_vertices.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/set_point_radius.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/text/join_strings.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/text/special_characters.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/text/string_length.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/text/string_substring.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/text/value_to_string.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/utilities/random_value.rst
    trunk/blender_docs/manual/modeling/meshes/tools/knife.rst
    trunk/blender_docs/manual/modeling/meshes/tools/toolbar.rst
    trunk/blender_docs/manual/scene_layout/object/tools/toolbar.rst
    trunk/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst

Modified: trunk/blender_docs/manual/editors/spreadsheet.rst
===================================================================
--- trunk/blender_docs/manual/editors/spreadsheet.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/editors/spreadsheet.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -57,10 +57,10 @@
 Row indices and column names remain visible when scrolling down or to the side.
 
 
-Dataset Region
-==============
+Data Set Region
+===============
 
-With the Dataset region on the left you can choose which geometry component and geometry domain to view.
+With the Data Set region on the left you can choose which geometry component and geometry domain to view.
 For each attribute domain its size is displayed, for example the number of faces.
 
 .. _bpy.types.SpaceSpreadsheet.geometry_component_type:
@@ -104,7 +104,7 @@
    The choice of name in the Column field determine which column is chosen.
    If the column is not currently available, the row filter will be grayed out.
 
-.. tip::
+.. TODO 3.0 relink Attribute Convert node replacement tip:
 
    To filter values based on a geometry attribute on a different domain,
    the :doc:`Attribute Convert </modeling/geometry_nodes/attribute/attribute_convert>` node

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_handle_position.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_handle_position.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_handle_position.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -8,13 +8,13 @@
 .. figure:: /images/modeling_geometry-nodes_curve_curve-handle-positions_node.png
    :align: right
 
-   Curve Handle Position Node
+   Curve Handle Position node.
 
 The *Curve Handle Position* node outputs the position of each of a Bézier spline's handles.
+The set node for this data is
+the :doc:`Set Handle Positions node </modeling/geometry_nodes/curve/set_handle_positions>`.
 
-The set node for this data is the :doc:`Set Handle Positions node </modeling/geometry_nodes/curve/set_handle_positions>`.
 
-
 Inputs
 ======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_parameter.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_parameter.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_parameter.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -8,7 +8,7 @@
 .. figure:: /images/modeling_geometry-nodes_curve_curve-parameter_node.png
    :align: right
 
-   Curve Parameter Node
+   Curve Parameter node.
 
 The *Curve Parameter* node outputs how far along each spline a control point is, with a value between
 zero and one. The output is different from dividing the index by the total number of control points,
@@ -23,10 +23,10 @@
 
 .. warning::
 
-   For NURBS and Bezier spline curves, keep in mind that the value retrieved from this node is the
-   value at every control point, which may not correspond to the visible *evaluated* points. For
-   NURBS splines the difference may be even more pronounced and the result may not be as expected.
-   A :doc:`/modeling/geometry_nodes/curve/resample_curve` node can be used to create a Poly spline,
+   For NURBS and Bézier spline curves, keep in mind that the value retrieved from this node is
+   the value at every control point, which may not correspond to the visible *evaluated* points.
+   For NURBS splines the difference may be even more pronounced and the result may not be as expected.
+   A :doc:`/modeling/geometry_nodes/curve/resample_curve` node can be used to create a poly spline,
    where there is a control point for every evaluated point.
 
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -8,33 +8,36 @@
 .. figure:: /images/modeling_geometry-nodes_curve_curve-tangent_node.png
    :align: right
 
-   Curve Tangent Node
+   Curve Tangent node.
 
-The *Curve Tangent* node outputs the direction that a curve points in at each control point, depending
-on the direction of the curve (which can be controlled with the 
-:doc:`Reverse Curve node</modeling/geometry_nodes/curve/reverse_curve>`).
+The *Curve Tangent* node outputs the direction that a curve points in at each control point,
+depending on the direction of the curve (which can be controlled with
+the :doc:`Reverse Curve node </modeling/geometry_nodes/curve/reverse_curve>`).
 The output values are normalized vectors.
 
 .. warning::
 
-   For NURBS and Bezier spline curves, keep in mind that the value retrieved from this node is the
-   value at every control point, which may not correspond to the visible *evaluated* points. For
-   NURBS splines the difference may be even more pronounced and the result may not be as expected.
-   A :doc:`/modeling/geometry_nodes/curve/resample_curve` node can be used to create a Poly spline,
+   For NURBS and Bézier spline curves, keep in mind that the value retrieved from this node is
+   the value at every control point, which may not correspond to the visible *evaluated* points.
+   For NURBS splines the difference may be even more pronounced and the result may not be as expected.
+   A :doc:`/modeling/geometry_nodes/curve/resample_curve` node can be used to create a poly spline,
    where there is a control point for every evaluated point.
 
+
 Inputs
 ======
 
 This node has no inputs.
 
+
 Properties
 ==========
 
 This node has no properties.
 
+
 Outputs
 =======
 
 Tangent
-   The direction of the curve at every control point.
\ No newline at end of file
+   The direction of the curve at every control point.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tilt.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tilt.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tilt.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -1,21 +1,22 @@
 .. index:: Geometry Nodes; Curve Tilt
 .. _bpy.types.GeometryNodeInputCurveTilt:
 
-************************
+***************
 Curve Tilt Node
-************************
+***************
 
 .. figure:: /images/modeling_geometry-nodes_curve_curve-tilt_node.png
    :align: right
 
-   Curve Tilt Node
+   Curve Tilt node.
 
-The *Curve Tilt* node outputs the angle used to turn the curve normal around the direction of the 
-curve tangent in its evaluated points. Keep in mind that the output is per-control point, just like
-the values that can be controlled in curve edit mode. For NURBS and Bezier splines, the values will
-be interpolated to the final evaluated points.
+The *Curve Tilt* node outputs the angle used to turn the curve normal
+around the direction of the curve tangent in its evaluated points.
+Keep in mind that the output is per control point, just like the values
+that can be controlled in curve Edit Mode. For NURBS and Bézier splines,
+the values will be interpolated to the final evaluated points.
 
-The input node for this data is the :doc:`Set Curve Tilt node </modeling/geometry_nodes/curve/set_curve_tilt>`.
+The input node for this data is the :doc:`Set Curve Tilt </modeling/geometry_nodes/curve/set_curve_tilt>` node.
 
 
 Inputs
@@ -23,11 +24,13 @@
 
 This node has no inputs.
 
+
 Properties
 ==========
 
 This node has no properties.
 
+
 Outputs
 =======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/fillet_curve.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/fillet_curve.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/fillet_curve.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -8,11 +8,12 @@
 .. figure:: /images/modeling_geometry-nodes_curve_fillet-curve_node.png
    :align: right
 
-   Fillet Curve Node
+   Fillet Curve node.
 
-The *Fillet Curve* rounds corners on curve control points, similar effect of the
-:doc:`Bevel Modifier </modeling/modifiers/generate/bevel>` on a 2D mesh. However, a key difference
-is that the rounded portions created by the curve fillet node are always portions of a circle.
+The *Fillet Curve* rounds corners on curve control points, similar to the effect of
+the :doc:`Bevel Modifier </modeling/modifiers/generate/bevel>` on a 2D mesh.
+However, a key difference is that the rounded portions created by the Curve Fillet node
+are always portions of a circle.
 
 
 Inputs
@@ -38,11 +39,12 @@
    :Bézier:
       Only two control points will be generated for every filleted control point. The shape generated
       by the aligned handles on the generated control points on either side of the fillet is used to
-      create the circle portion shape, meaning the number of segments in the fillet shape depends on
+      create the circle portion shape. Meaning that the number of segments in the fillet shape depends on
       the :doc:`spline's resolution value </modeling/geometry_nodes/curve/spline_resolution>`.
    :Poly:
-      The number of control points generated for each field input is controlled directly with an
-      integer field input. This mode works better for Poly and NURBS splines.
+      The number of control points generated for each field
+      input is controlled directly with an integer field input.
+      This mode works better for poly and NURBS splines.
 
 
 Outputs

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/is_spline_cyclic.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/is_spline_cyclic.rst	2021-10-19 05:11:36 UTC (rev 8493)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/is_spline_cyclic.rst	2021-10-20 03:40:03 UTC (rev 8494)
@@ -8,11 +8,11 @@
 .. figure:: /images/modeling_geometry-nodes_curve_is-spline-cyclic_node.png
    :align: right
 
-   Is Spline Cyclic Node

@@ Diff output truncated at 10240 characters. @@


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