[Bf-docboard-svn] bf-manual: [8495] trunk/blender_docs/manual/modeling/geometry_nodes: geo node categories: move from intro to indexes
Tobias Heinke
noreply at blender.org
Wed Oct 20 06:05:14 CEST 2021
Revision: 8495
https://developer.blender.org/rBM8495
Author: TobiasH
Date: 2021-10-20 06:05:13 +0200 (Wed, 20 Oct 2021)
Log Message:
-----------
geo node categories: move from intro to indexes
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst
trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/volume/index.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Attribute Nodes
###################
+Nodes for working with data stored per object element, e.g. vertex groups.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Color Nodes
###############
+Nodes for modifying color data passed through color sockets.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Curve Nodes
###############
+Nodes that only operate on curves.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -46,4 +46,4 @@
=======
Geometry
- Standard geometry input, containing a curve.
+ Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -42,4 +42,4 @@
=======
Geometry
- Standard geometry input, containing a curve.
+ Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Curve Primitive Nodes
#########################
+Nodes that create a primitive curve, e.g., a circle.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Geometry Nodes
##################
+Nodes that can operate on different geometry types (volume, mesh).
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Input Nodes
###############
+Nodes used mainly as input to other nodes.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Instances Nodes
###################
+Nodes that only operate on instances.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -9,42 +9,3 @@
.. figure:: /images/modeling_geometry-nodes_introduction_properties.png
The properties of a Geometry Nodes modifier in the modifier stack.
-
-
-Node Categories
-===============
-
-Attribute
- Nodes for working with data stored per object element, e.g. vertex groups.
-Color
- Nodes for modifying color data passed through color sockets.
-Curve
- Nodes that only operate on curves.
-Curve Primitive
- Nodes that create a primitive curve, e.g., a circle.
-Geometry
- Nodes that can operate on different geometry types (volume, mesh).
-Input
- Nodes used mainly as input to other nodes.
-Instances
- Nodes that only operate on instances.
-Material
- Nodes that work with materials.
-Mesh
- Nodes that only operate on meshes.
-Mesh Primitives
- Nodes that create a primitive mesh, e.g. a cube.
-Output
- Nodes that output to outside the node tree.
-Point
- Nodes that modify the object elements, e.g. vertices.
-Text
- Nodes to manipulate strings.
-Texture
- Nodes to add textures.
-Utilities
- Nodes with general purpose for modifying data.
-Vector
- Nodes for modifying vector quantities.
-Volume
- Nodes for creating or working with volumes.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Material Nodes
##################
+Nodes that work with materials.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Mesh Nodes
##############
+Nodes that only operate on meshes.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Mesh Primitive Nodes
########################
+Nodes that create a primitive mesh, e.g. a cube.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Output Nodes
################
+Nodes that output to outside the node tree.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Point Nodes
###############
+Nodes that modify the object elements, e.g. vertices.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Text Nodes
##############
+Nodes to manipulate strings.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Texture Nodes
#################
+Nodes to add textures.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Utilities Nodes
###################
+Nodes with general purpose for modifying data.
+
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst 2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst 2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
Vector Nodes
################
+Nodes for modifying vector quantities.
+
.. toctree::
@@ Diff output truncated at 10240 characters. @@
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