[Bf-docboard-svn] bf-manual: [8495] trunk/blender_docs/manual/modeling/geometry_nodes: geo node categories: move from intro to indexes

Tobias Heinke noreply at blender.org
Wed Oct 20 06:05:14 CEST 2021


Revision: 8495
          https://developer.blender.org/rBM8495
Author:   TobiasH
Date:     2021-10-20 06:05:13 +0200 (Wed, 20 Oct 2021)
Log Message:
-----------
geo node categories: move from intro to indexes

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/volume/index.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Attribute Nodes
 ###################
 
+Nodes for working with data stored per object element, e.g. vertex groups.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Color Nodes
 ###############
 
+Nodes for modifying color data passed through color sockets.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Curve Nodes
 ###############
 
+Nodes that only operate on curves.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -46,4 +46,4 @@
 =======
 
 Geometry
-   Standard geometry input, containing a curve.
+   Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/set_spline_cyclic.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -42,4 +42,4 @@
 =======
 
 Geometry
-   Standard geometry input, containing a curve.
+   Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Curve Primitive Nodes
 #########################
 
+Nodes that create a primitive curve, e.g., a circle.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Geometry Nodes
 ##################
 
+Nodes that can operate on different geometry types (volume, mesh).
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Input Nodes
 ###############
 
+Nodes used mainly as input to other nodes.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/instances/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Instances Nodes
 ###################
 
+Nodes that only operate on instances.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -9,42 +9,3 @@
 .. figure:: /images/modeling_geometry-nodes_introduction_properties.png
 
    The properties of a Geometry Nodes modifier in the modifier stack.
-
-
-Node Categories
-===============
-
-Attribute
-   Nodes for working with data stored per object element, e.g. vertex groups.
-Color
-   Nodes for modifying color data passed through color sockets.
-Curve
-   Nodes that only operate on curves.
-Curve Primitive
-   Nodes that create a primitive curve, e.g., a circle.
-Geometry
-   Nodes that can operate on different geometry types (volume, mesh).
-Input
-   Nodes used mainly as input to other nodes.
-Instances
-   Nodes that only operate on instances.
-Material
-   Nodes that work with materials.
-Mesh
-   Nodes that only operate on meshes.
-Mesh Primitives
-   Nodes that create a primitive mesh, e.g. a cube.
-Output
-   Nodes that output to outside the node tree.
-Point
-   Nodes that modify the object elements, e.g. vertices.
-Text
-   Nodes to manipulate strings.
-Texture
-   Nodes to add textures.
-Utilities
-   Nodes with general purpose for modifying data.
-Vector
-   Nodes for modifying vector quantities.
-Volume
-   Nodes for creating or working with volumes.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Material Nodes
 ##################
 
+Nodes that work with materials.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Mesh Nodes
 ##############
 
+Nodes that only operate on meshes.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Mesh Primitive Nodes
 ########################
 
+Nodes that create a primitive mesh, e.g. a cube.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Output Nodes
 ################
 
+Nodes that output to outside the node tree.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Point Nodes
 ###############
 
+Nodes that modify the object elements, e.g. vertices.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/text/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Text Nodes
 ##############
 
+Nodes to manipulate strings.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/texture/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Texture Nodes
 #################
 
+Nodes to add textures.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Utilities Nodes
 ###################
 
+Nodes with general purpose for modifying data.
+
 .. toctree::
    :maxdepth: 1
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst	2021-10-20 03:40:03 UTC (rev 8494)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst	2021-10-20 04:05:13 UTC (rev 8495)
@@ -3,6 +3,8 @@
   Vector Nodes
 ################
 
+Nodes for modifying vector quantities.
+
 .. toctree::

@@ Diff output truncated at 10240 characters. @@


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