[Bf-docboard-svn] bf-manual: [8000] trunk/blender_docs/manual: French Translation Manual Blender - Some modifications --> Addons

Litzler noreply at blender.org
Sat May 1 14:49:59 CEST 2021


Revision: 8000
          https://developer.blender.org/rBM8000
Author:   papoo69
Date:     2021-05-01 14:49:58 +0200 (Sat, 01 May 2021)
Log Message:
-----------
French Translation Manual Blender - Some modifications --> Addons

Modified Paths:
--------------
    trunk/blender_docs/manual/grease_pencil/modifiers/generate/lineart.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/point_distribute.rst
    trunk/blender_docs/manual/modeling/modifiers/deform/hooks.rst

Modified: trunk/blender_docs/manual/grease_pencil/modifiers/generate/lineart.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modifiers/generate/lineart.rst	2021-05-01 04:33:37 UTC (rev 7999)
+++ trunk/blender_docs/manual/grease_pencil/modifiers/generate/lineart.rst	2021-05-01 12:49:58 UTC (rev 8000)
@@ -62,7 +62,7 @@
     The Grease Pencil :ref:`bpy.types.MaterialGPencilStyle` to generate strokes with.
 
 Remove Doubles
-    Perform an automatic "merge by distance" operation when loading geometries into Line Art.
+    Perform an automatic merge by distance operation when loading geometries into Line Art.
     The threshold of this operation is internally set to a value that is optimal for Line Art algorithm precision.
 
 Overlapping Edges As Contour
@@ -151,7 +151,7 @@
     between them are within the specified threshold.
 
 Angle Splitting
-    Split a chain at sharp "turning" points specified by this angle.
+    Split a chain at sharp `turning` points specified by this angle.
 
 
 Vertex Weight Transfer

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/point_distribute.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/point_distribute.rst	2021-05-01 04:33:37 UTC (rev 7999)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/point_distribute.rst	2021-05-01 12:49:58 UTC (rev 8000)
@@ -62,16 +62,16 @@
 Geometry
    Generated points. Several attributes are created on the output points based on the input mesh:
 
-   .. object:: id (int)
+   :id (int):
 
       An identifier for each point used for stability when the mesh is deformed,
       used in the :doc:`/modeling/geometry_nodes/attribute/attribute_randomize`
       and :doc:`/modeling/geometry_nodes/point/point_instance` nodes.
 
-   .. object:: normal (vector)
+   :normal (vector):
 
       The :term:`Normal` of the triangle on which each point is scattered.
 
-   .. object:: rotation (vector)
+   :rotation (vector):
 
       An XYZ :term:`Euler` rotation built from the normal attribute for convenience.

Modified: trunk/blender_docs/manual/modeling/modifiers/deform/hooks.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/deform/hooks.rst	2021-05-01 04:33:37 UTC (rev 7999)
+++ trunk/blender_docs/manual/modeling/modifiers/deform/hooks.rst	2021-05-01 12:49:58 UTC (rev 8000)
@@ -23,6 +23,7 @@
 
 .. figure:: /images/modeling_modifiers_deform_hooks_panel.png
    :align: right
+   :width: 300px
 
    The Hook modifier.
 



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