[Bf-docboard-svn] bf-manual-translations: [6041] trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces: sk - /modeling/surfaces/toolbar/

Jozef Matta noreply at blender.org
Sun Mar 7 12:12:38 CET 2021


Revision: 6041
          https://developer.blender.org/rBMT6041
Author:   pegas923
Date:     2021-03-07 12:12:37 +0100 (Sun, 07 Mar 2021)
Log Message:
-----------
sk - /modeling/surfaces/toolbar/

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/index.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/introduction.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/primitives.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/selecting.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/structure.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/toolbar/index.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/index.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/index.po	2021-03-06 13:23:07 UTC (rev 6040)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/index.po	2021-03-07 11:12:37 UTC (rev 6041)
@@ -4,21 +4,22 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2021-03-07 08:22+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.7.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/modeling/surfaces/index.rst:6
 msgid "Surfaces"
-msgstr ""
-
+msgstr "Povrchy"

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/introduction.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/introduction.po	2021-03-06 13:23:07 UTC (rev 6040)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/introduction.po	2021-03-07 11:12:37 UTC (rev 6041)
@@ -4,46 +4,59 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2021-03-07 08:18+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.7.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/modeling/surfaces/introduction.rst:4
 msgid "Introduction"
-msgstr ""
+msgstr "Úvod"
 
 #: ../../manual/modeling/surfaces/introduction.rst:6
 msgid ""
-"Curves are 2D objects, and surfaces are their 3D extension. Note however,"
-" that in Blender, you only have NURBS surfaces, no Bézier (you have the "
-"*Bézier* knot type, though; see below), nor polygonal (but for these, you"
-" have meshes!). Even though curves and surfaces share the same object "
-"type (with texts also...), they are not the same thing; for example, you "
-"cannot have in the same object both curves and surfaces."
+"Curves are 2D objects, and surfaces are their 3D extension. Note "
+"however, that in Blender, you only have NURBS surfaces, no Bézier (you "
+"have the *Bézier* knot type, though; see below), nor polygonal (but for "
+"these, you have meshes!). Even though curves and surfaces share the same "
+"object type (with texts also...), they are not the same thing; for "
+"example, you cannot have in the same object both curves and surfaces."
 msgstr ""
+"Krivky sú 2D objekty a povrchy sú ich 3D rozšírením. Pamätajte však, že "
+"v Blenderi máte iba povrchy NURBS, žiadny Bézierove (máte však typ uzla "
+"*Bézierov*; pozri nižšie) ani polygonálne (ale pre tie máte povrchové "
+"siete!). Aj keď krivky a povrchy zdieľajú rovnaký typ objektu (aj s "
+"textami ...), nejde o to isté; napríklad nemôžete mať v rovnakom objekte "
+"krivky aj povrchy."
 
 #: ../../manual/modeling/surfaces/introduction.rst:18
 msgid "NURBS surface in Edit Mode."
-msgstr ""
+msgstr "Povrch NURBS v režime editácie."
 
 #: ../../manual/modeling/surfaces/introduction.rst:20
 msgid ""
 "As surfaces are 2D, they have two interpolation axes, U (as for curves) "
 "and V. It is important to understand that you can control the "
-"interpolation rules (knot, order, resolution) *independently* for each of"
-" these two dimensions (the U and V fields for all these settings, of "
+"interpolation rules (knot, order, resolution) *independently* for each "
+"of these two dimensions (the U and V fields for all these settings, of "
 "course)."
 msgstr ""
+"Pretože povrchy sú 2D, majú dve interpolačné osi, U (ako v prípade "
+"kriviek) a V. Je dôležité si uvedomiť, že pravidlá pre interpoláciu "
+"(uzol, poradie, rozlíšenie) môžete ovládať *nezávisle* pre každú z "
+"týchto dvoch dimenzií ( polia U a V pre všetky tieto nastavenia, "
+"samozrejme)."
 
 #: ../../manual/modeling/surfaces/introduction.rst:25
 msgid ""
@@ -51,23 +64,34 @@
 "2D?\". In order to be 3D, the object needs to have \"Volume\", and a "
 "surface, even when it is closed, does not have volume; it is infinitely "
 "thin. If it had a volume the surface would have a thickness (its third "
-"dimension). Hence, it is only a 2D object, and has only two interpolation"
-" dimensions or axes or coordinates (if you know a bit of math, think of "
-"non-Euclidean geometry -- well, surfaces are just non-Euclidean 2D "
-"planes...). To take a more \"real-world\" example, you can roll a sheet "
-"of paper to create a cylinder; well, even if it becomes a \"volume\", the"
-" sheet itself will remain a (nearly...) 2D object!"
+"dimension). Hence, it is only a 2D object, and has only two "
+"interpolation dimensions or axes or coordinates (if you know a bit of "
+"math, think of non-Euclidean geometry -- well, surfaces are just non-"
+"Euclidean 2D planes...). To take a more \"real-world\" example, you can "
+"roll a sheet of paper to create a cylinder; well, even if it becomes a "
+"\"volume\", the sheet itself will remain a (nearly...) 2D object!"
 msgstr ""
+"Možno si položíte otázku „ale povrch sa javí ako 3D, prečo je to iba "
+"2D?“. Aby bol objekt 3D, musí mať „objem“ a povrch, aj keď je uzavretý, "
+"nemá objem; je nekonečne tenký. Keby mal objem, povrch by mal hrúbku "
+"(tretí rozmer). Preto je to iba 2D objekt a má iba dve interpolačné "
+"dimenzie alebo osi alebo súradnice (ak viete trochu matematiky, myslite "
+"na neeuklidovskú geometriu - no, povrchy sú iba neeuklidovské 2D "
+"roviny ...) . Aby ste si vzali príklad „skutočnejšieho sveta“, môžete "
+"rolovať list papiera a vytvoriť tak valec; dobre, aj keď sa stane "
+"„objemom“, samotný hárok zostane (takmer...) 2D objektom!"
 
 #: ../../manual/modeling/surfaces/introduction.rst:35
 msgid ""
-"In fact, surfaces are very similar to the results you get when "
-":doc:`extruding a curve </modeling/curves/properties/geometry>`."
+"In fact, surfaces are very similar to the results you get when :doc:"
+"`extruding a curve </modeling/curves/properties/geometry>`."
 msgstr ""
+"V skutočnosti sú povrchy veľmi podobné výsledkom, ktoré získate, keď :"
+"doc:`vysuniete krivku </modeling/curves/properties/geometry>`."
 
 #: ../../manual/modeling/surfaces/introduction.rst:40
 msgid "Visualization"
-msgstr ""
+msgstr "Vizualizácia"
 
 #: ../../manual/modeling/surfaces/introduction.rst:42
 msgid ""
@@ -76,6 +100,9 @@
 "materialized by pink grid lines, as you can see in Fig. :ref:`fig-"
 "surface-intro-surface`."
 msgstr ""
+"Rozdiel od NURBS kriviek nie je takmer žiadny, ibaže smer U je označený "
+"žltými čiarami mriežky a ten V je realizovaný ružovými čiarami mriežky, "
+"ako vidíte na obrázku :ref:`fig-surface-intro-surface`."
 
 #: ../../manual/modeling/surfaces/introduction.rst:47
 msgid ""
@@ -82,10 +109,12 @@
 "You can :ref:`hide and reveal <curves-show-hide>` control points just as "
 "with curves."
 msgstr ""
+"Môžete :ref:`skryť a odhaliť <curves-show-hide>` riadiace body rovnako "
+"ako pri krivkách."
 
 #: ../../manual/modeling/surfaces/introduction.rst:51
 msgid "Conversion"
-msgstr ""
+msgstr "Konvertovanie"
 
 #: ../../manual/modeling/surfaces/introduction.rst:53
 msgid ""
@@ -92,12 +121,16 @@
 "As there are only NURBS surfaces, there is no \"internal\" conversion "
 "here."
 msgstr ""
+"Pretože existujú iba povrchy NURBS, nedochádza tu k „internej“ konverzii."
 
 #: ../../manual/modeling/surfaces/introduction.rst:55
 msgid ""
 "However, there is an \"external\" conversion available, from surface to "
-"mesh, that only works in Object Mode. It transforms a surface object into"
-" a mesh one, using the surface resolutions in both directions to create "
-"faces, edges and vertices."
+"mesh, that only works in Object Mode. It transforms a surface object "
+"into a mesh one, using the surface resolutions in both directions to "
+"create faces, edges and vertices."
 msgstr ""
-
+"Avšak je dostupná „externá“ konverzia z povrchu na povrchovú sieť, ktorá "
+"funguje iba v režime objektu. Transformuje povrchový objekt na povrchovú "
+"sieť použitím rozlíšenia povrchu v oboch smeroch na vytvorenie plôšok, "
+"hrán a vrcholov."

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/primitives.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/primitives.po	2021-03-06 13:23:07 UTC (rev 6040)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/surfaces/primitives.po	2021-03-07 11:12:37 UTC (rev 6041)
@@ -4,57 +4,61 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2021-02-25 13:38-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2021-03-07 11:41+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.9.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/modeling/surfaces/primitives.rst:5
 msgid "Primitives"
-msgstr ""
+msgstr "Prvotné tvary"
 

@@ Diff output truncated at 10240 characters. @@


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