[Bf-docboard-svn] bf-manual: [7802] branches/blender-2.92-release/blender_docs/manual/animation/armatures: Update Armature Roll docs
Eitan
noreply at blender.org
Wed Mar 3 23:09:50 CET 2021
Revision: 7802
https://developer.blender.org/rBM7802
Author: EitanSomething
Date: 2021-03-03 23:09:49 +0100 (Wed, 03 Mar 2021)
Log Message:
-----------
Update Armature Roll docs
Modified Paths:
--------------
branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst
branches/blender-2.92-release/blender_docs/manual/animation/armatures/properties/display.rst
Modified: branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst 2021-03-03 21:12:19 UTC (rev 7801)
+++ branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst 2021-03-03 22:09:49 UTC (rev 7802)
@@ -24,14 +24,10 @@
Roll
====
-
-.. admonition:: Reference
- :class: refbox
-
- :Panel: :menuselection:`Object Data --> Viewport Display`
-Activating *Axes* checkbox will show local axes for each bone's tip. The Y axis is always aligned along the bone,
-oriented from root to tip. This is the "roll" axis of the bones.
+Activating the :ref:`Axes <bpy.types.Armature.show_axes>`
+checkbox will show local axes for each bone's tip. The Y axis is always aligned along the bone,
+oriented from root to tip, this is the "roll" axis of the bones.
.. short about envelope (move deform or to skinning) then link
Modified: branches/blender-2.92-release/blender_docs/manual/animation/armatures/properties/display.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/animation/armatures/properties/display.rst 2021-03-03 21:12:19 UTC (rev 7801)
+++ branches/blender-2.92-release/blender_docs/manual/animation/armatures/properties/display.rst 2021-03-03 22:09:49 UTC (rev 7802)
@@ -99,6 +99,8 @@
The same armature in Edit Mode.
+.. _bpy.types.Armature.show_axes:
+
Show
Names
Displays the name of each bone.
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