[Bf-docboard-svn] bf-manual: [7803] trunk/blender_docs/manual/animation/armatures/properties/display.rst: Merge branch 'blender-2.92-release'

Aaron Carlisle noreply at blender.org
Thu Mar 4 03:10:29 CET 2021


Revision: 7803
          https://developer.blender.org/rBM7803
Author:   Blendify
Date:     2021-03-04 03:10:29 +0100 (Thu, 04 Mar 2021)
Log Message:
-----------
Merge branch 'blender-2.92-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/animation/armatures/bones/structure.rst
    trunk/blender_docs/manual/animation/armatures/properties/display.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2021-03-03 22:09:49 UTC (rev 7802)
+++ trunk/blender_docs	2021-03-04 02:10:29 UTC (rev 7803)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1 +1 ##
-/branches/blender-2.92-release/blender_docs:7610-7799
\ No newline at end of property
+/branches/blender-2.92-release/blender_docs:7610-7802
\ No newline at end of property
Modified: trunk/blender_docs/manual/animation/armatures/bones/structure.rst
===================================================================
--- trunk/blender_docs/manual/animation/armatures/bones/structure.rst	2021-03-03 22:09:49 UTC (rev 7802)
+++ trunk/blender_docs/manual/animation/armatures/bones/structure.rst	2021-03-04 02:10:29 UTC (rev 7803)
@@ -24,11 +24,11 @@
 
 Roll
 ====
+ 
+Activating the :ref:`Axes <bpy.types.Armature.show_axes>`
+checkbox will show local axes for each bone's tip. The Y axis is always aligned along the bone,
+oriented from root to tip, this is the "roll" axis of the bones.
 
-Activating *Axes* checkbox on the :menuselection:`Armature tab --> Display panel`,
-will show local axes for each bone's tip. The Y axis is always aligned along the bone,
-oriented from root to tip. So, this is the "roll" axis of the bones.
-
 .. short about envelope (move deform or to skinning) then link
 
 

Modified: trunk/blender_docs/manual/animation/armatures/properties/display.rst
===================================================================
--- trunk/blender_docs/manual/animation/armatures/properties/display.rst	2021-03-03 22:09:49 UTC (rev 7802)
+++ trunk/blender_docs/manual/animation/armatures/properties/display.rst	2021-03-04 02:10:29 UTC (rev 7803)
@@ -99,6 +99,8 @@
 
                 The same armature in Edit Mode.
 
+.. _bpy.types.Armature.show_axes:
+
 Show
    Names
       Displays the name of each bone.



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