[Bf-docboard-svn] bf-manual-translations: [6728] trunk/blender_docs/locale/pt/LC_MESSAGES/blender_manual.po: pt - /modeling/geometry_nodes/mesh/boolean, edge split, subdivide

Eduardo Schilling noreply at blender.org
Fri Jul 30 15:26:06 CEST 2021


Revision: 6728
          https://developer.blender.org/rBMT6728
Author:   elschilling
Date:     2021-07-30 15:26:06 +0200 (Fri, 30 Jul 2021)
Log Message:
-----------
pt - /modeling/geometry_nodes/mesh/boolean, edge split, subdivide

Modified Paths:
--------------
    trunk/blender_docs/locale/pt/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/pt/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/pt/LC_MESSAGES/blender_manual.po	2021-07-30 07:54:33 UTC (rev 6727)
+++ trunk/blender_docs/locale/pt/LC_MESSAGES/blender_manual.po	2021-07-30 13:26:06 UTC (rev 6728)
@@ -9,7 +9,7 @@
 "Project-Id-Version: Blender 3.0 Manual 3.0\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2021-07-23 21:48-0400\n"
-"PO-Revision-Date: 2021-07-29 13:03-0300\n"
+"PO-Revision-Date: 2021-07-30 10:24-0300\n"
 "Last-Translator: \n"
 "Language: pt\n"
 "Language-Team: pt <LL at li.org>\n"
@@ -98059,97 +98059,89 @@
 
 #: ../../manual/modeling/geometry_nodes/mesh/boolean.rst:8
 msgid "The *Boolean Node* allows you to cut, subtract, and join the geometry of two inputs. This node offers the same operations as the :doc:`Boolean modifier </modeling/modifiers/generate/booleans>`."
-msgstr ""
+msgstr "O nó *Boolean* permite você cortar, subtrair, e unir a geometria de duas entradas. Esse nó oferece as mesmas operações que o :doc:`Boolean modifier </modeling/modifiers/generate/booleans>`."
 
 #: ../../manual/modeling/geometry_nodes/mesh/boolean.rst:13
 msgid "The Boolean node."
-msgstr ""
+msgstr "Nó Boolean."
 
 #: ../../manual/modeling/geometry_nodes/mesh/boolean.rst:21
 msgid "Geometry 1, 2"
-msgstr ""
+msgstr "Geometry 1, 2"
 
 #: ../../manual/modeling/geometry_nodes/mesh/boolean.rst:28
 msgid "Produce a new geometry containing only the volume inside of both geometry 1 and geometry 2."
-msgstr ""
+msgstr "Produz uma nova geometria contendo apenas o volume dentro de tanto a geometria 1 e geometria 2."
 
 #: ../../manual/modeling/geometry_nodes/mesh/boolean.rst:30
 msgid "The two input pieces of geometry are joined, then any interior elements are removed."
-msgstr ""
+msgstr "As duas peças de geometria são unidas, então qualquer elemento interior é removida."
 
 #: ../../manual/modeling/geometry_nodes/mesh/boolean.rst:32
 msgid "Geometry 2 is subtracted from geometry 1 (everything outside of geometry 2 is kept)."
-msgstr ""
+msgstr "Geometria 2 é subtraída da geometria 1 (tudo fora da geometria 2 é mantido)."
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:6
 msgid "Edge Split"
-msgstr ""
+msgstr "Edge Split"
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:11
 msgid "The Edge Split Node."
-msgstr ""
+msgstr "Nó Edge Split."
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:13
 msgid "Like the :doc:`/modeling/modifiers/generate/edge_split`, the *Edge Split* node splits and duplicates edges within a mesh, breaking 'links' between faces around those split edges."
-msgstr ""
+msgstr "Como o :doc:`/modeling/modifiers/generate/edge_split`, o nó *Edge Split* separa e duplica arestas em uma malha, quebrando 'links' entre faces ao redor dessas arestas separadas."
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:18
 msgid "Splitting edges effectively breaks the mesh topology."
-msgstr ""
+msgstr "Separar arestas efetivamente quebra a topologia da malha."
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:28
 #: ../../manual/modeling/modifiers/generate/edge_split.rst:45
 msgid "When enabled, edges will be split if the angle between its two adjacent faces is greater than the *Split Angle*."
-msgstr ""
+msgstr "Quando ativado, arestas vão ser separadas se o ângulo entre as faces adjacentes é maior que o *Split Angle*."
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:31
 #: ../../manual/modeling/modifiers/generate/edge_split.rst:49
 msgid "On 0: all edges are split. On 180: no edges are split."
-msgstr ""
+msgstr "Em 0: todas areas são separadas. Em 180: nenhuma aresta é separada."
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:34
 #: ../../manual/modeling/meshes/mesh_analysis.rst:93
 #: ../../manual/modeling/modifiers/generate/edge_split.rst:52
-#, fuzzy
 msgid "Sharp Edges"
-msgstr "#-#-#-#-#  mesh_analysis.po (Blender 2.77 Manual 2.77)  #-#-#-#-#\n"
-"Ressaltar\n"
-"#-#-#-#-#  edge_split.po (Blender 2.77 Manual 2.77)  #-#-#-#-#\n"
-"Arestas ressaltadas"
+msgstr "Sharp Edges"
 
 #: ../../manual/modeling/geometry_nodes/mesh/edge_split.rst:33
 #: ../../manual/modeling/modifiers/generate/edge_split.rst:52
 msgid "When enabled, edges will be split if they were :ref:`marked as sharp <bpy.ops.mesh.mark_sharp>`."
-msgstr ""
+msgstr "Quando ativado, arestas vão ser separadas se estiverem :ref:`marcadas como sharp <bpy.ops.mesh.mark_sharp>`."
 
 #: ../../manual/modeling/geometry_nodes/mesh/index.rst:4
 msgid "Mesh Nodes"
-msgstr ""
+msgstr "Mesh Nodes"
 
 #: ../../manual/modeling/geometry_nodes/mesh/subdivide.rst:6
-#, fuzzy
 msgid "Mesh Subdivide"
-msgstr "Subdividir"
+msgstr "Mesh Subdivide"
 
 #: ../../manual/modeling/geometry_nodes/mesh/subdivide.rst:11
-#, fuzzy
 msgid "Mesh Subdivide Node."
-msgstr "Subdividir as arestas"
+msgstr "Nó Mesh Subdivide."
 
 #: ../../manual/modeling/geometry_nodes/mesh/subdivide.rst:13
 msgid "The *Mesh Subdivide* node adds new faces to mesh geometry using a simple interpolation for deformation."
-msgstr ""
+msgstr "O nó *Mesh Subdivide* adiciona novas faces a uma geometria malha usando uma simples interpolação para deformação."
 
 #: ../../manual/modeling/geometry_nodes/mesh/subdivide.rst:23
 #: ../../manual/modeling/geometry_nodes/mesh/subdivision_surface.rst:23
-#, fuzzy
 msgid "The number of subdivisions to apply to the input geometry."
-msgstr "O número de níveis de subdivisões exibido nos renders."
+msgstr "O número de subdivisões para aplicar a geometria de entrada."
 
 #: ../../manual/modeling/geometry_nodes/mesh/subdivision_surface.rst:11
-#, fuzzy
 msgid "The Subdivision Surface Node."
-msgstr "Subdivisão de superfície"
+msgstr "Nó Subdivision Surface."
 
 #: ../../manual/modeling/geometry_nodes/mesh/subdivision_surface.rst:13
 msgid "The *Subdivision Surface* node adds new faces to mesh geometry using a Catmull-Clark subdivision method."



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