[Bf-docboard-svn] bf-manual-translations: [6671] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - /render/freestyle/parameter_editor/line_style/modifiers/

Jozef Matta noreply at blender.org
Wed Jul 21 10:39:14 CEST 2021


Revision: 6671
          https://developer.blender.org/rBMT6671
Author:   pegas923
Date:     2021-07-21 10:39:14 +0200 (Wed, 21 Jul 2021)
Log Message:
-----------
sk - /render/freestyle/parameter_editor/line_style/modifiers/

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2021-07-21 07:38:38 UTC (rev 6670)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2021-07-21 08:39:14 UTC (rev 6671)
@@ -9,7 +9,7 @@
 "Project-Id-Version: Blender 2.92 Manual 2.92\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2021-07-12 17:26-0400\n"
-"PO-Revision-Date: 2021-07-20 17:20+0200\n"
+"PO-Revision-Date: 2021-07-21 10:36+0200\n"
 "Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
 "Language: sk\n"
 "Language-Team: sk <LL at li.org>\n"
@@ -19,11 +19,10 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.9.1\n"
 "X-Generator: Poedit 3.0\n"
-"X-Poedit-Bookmarks: -1,28160,-1,-1,-1,-1,-1,-1,-1,-1\n"
 
 #: ../../manual/about/contribute/build.rst:5
 msgid "Building the Manual"
-msgstr "\\Zostavenie manuálu"
+msgstr "Zostavenie manuálu"
 
 #: ../../manual/about/contribute/build.rst:7
 msgid "Converting the RST-files into pretty HTML pages is simple."
@@ -165572,11 +165571,13 @@
 "not lie on a crease (i.e. the edge does not have the *Crease Angle nature*), its properties are "
 "not touched by the modifier."
 msgstr ""
+"Modifikátor založený na Uhle záhybu (uhol medzi dvoma susednými plochami). Ak segment ťahu neleží "
+"na záhybe (t. j. hrana nemá povahu *Uhol záhybu*), jej vlastností sa modifikátor nedotýka."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/crease_angle.rst:14
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/crease_angle.rst:18
 msgid "Min Angle and Max Angle"
-msgstr ""
+msgstr "Uhol Minimum a Maximum"
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/crease_angle.rst:12
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/crease_angle.rst:16
@@ -165584,6 +165585,8 @@
 "The range of input values to the mapping. Out-of-range crease angle values will be clamped by the "
 "Min and Max angles and their corresponding property values."
 msgstr ""
+"Rozsah vstupných hodnôt pre mapovanie. Hodnoty uhla záhybu mimo rozsahu budú zovreté pomocou uhlov "
+"Minimum a Maximum a príslušných hodnôt vlastností."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/crease_angle.rst:20
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/crease_angle.rst:24
@@ -165591,6 +165594,8 @@
 "Crease Angle modifier example by T.K. (`blend-file <https://wiki.blender.org/uploads/b/b4/"
 "Render_freestyle_modifier_crease_angle.blend>`__)."
 msgstr ""
+"Príklad modifikátora Uhol záhybu od T.K. (`blend-súbor <https://wiki.blender.org/uploads/b/b4/"
+"Render_freestyle_modifier_crease_angle.blend>`__)."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:5
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:9
@@ -165607,6 +165612,12 @@
 "curve that appears at the cross section between the 3D surface and a plane defined by the view "
 "point (camera location) and the normal direction of the surface at the point."
 msgstr ""
+"Modifikátor založený na radiálnych krivkách podkladového 3D povrchu. `Zakrivenie <https://en."
+"wikipedia.org/wiki/Curvature>`__ 2D krivky v bode je mierou toho, ako rýchlo sa krivka v danom "
+"bode zatáča. Čím rýchlejšia je otáčka, tým väčšie je zakrivenie v danom bode. Zakrivenie je "
+"nulová, ak je krivka priamkou. Radiálne zakrivenia sú tie, ktoré sa vypočítajú pre 2D krivku, "
+"ktorá sa objaví na priereze medzi 3D povrchom a rovinou definovanou bodom pohľadu (umiestnením "
+"kamery) a smerom normálu povrchu v danom bode."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:16
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:20
@@ -165614,11 +165625,13 @@
 "For radial curvatures to be calculated (and therefore for this modifier to have any effect), the "
 "*Face Smoothness* option has to be turned on and the object needs to have *Smooth Shading*."
 msgstr ""
+"Aby sa vypočítali radiálne zakrivenia (a teda aby mal tento modifikátor nejaký účinok), musí byť "
+"zapnutá možnosť *Vyhladenosť plôšok* a objekt musí mať *Vyhladené tieňovanie*."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:23
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:27
 msgid "Min Curvature and Max Curvature"
-msgstr ""
+msgstr "Zakrivenie Minimum a Maximum"
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:20
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:24
@@ -165627,6 +165640,9 @@
 "the target, it will take the start point of the mapping, and conversely, if it is at *Max "
 "Curvature* or more from the target, it will take the end-point value of the mapping."
 msgstr ""
+"Limity mapovania. Ak sa aktuálny bod ťahu nachádza vo vzdialenosti *zakrivenia Minimum* alebo "
+"menej od cieľa, prevezme sa počiatočný bod mapovania a naopak, ak sa nachádza vo vzdialenosti "
+"*zakrivenia Maximum* alebo viac od cieľa, prevezme sa hodnota koncového bodu mapovania."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:29
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/curvature_3d.rst:33
@@ -165634,6 +165650,8 @@
 "Curvature 3D modifier demo by T.K. (`blend-file <https://wiki.blender.org/wiki/File:"
 "Render_freestyle_modifier_curvature_3d.blend>`__)."
 msgstr ""
+"Demonštračný príklad 3D modifikátora zakrivenia od T.K. (`blend-súbor <https://wiki.blender.org/"
+"wiki/File:Render_freestyle_modifier_curvature_3d.blend>`__)."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:5
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:9
@@ -165655,7 +165673,7 @@
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:16
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:20
 msgid "Range Min and Range Max"
-msgstr "Rozsah Min a Rozsah Max"
+msgstr "Rozsah Minimum a Maximum"
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:11
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:15
@@ -165667,6 +165685,10 @@
 "the start value, and conversely, if it is at *Range Max* or more from the camera/object, it will "
 "take the end value. These values are in the current scene's units, not in pixels!"
 msgstr ""
+"Limity mapovania podľa \"vzdialenosti od kamery\" na \"vlastnosť pri mapovaní\". Ak je aktuálny "
+"bod ťahu vo vzdialenosti *Rozsah Minimum* alebo menšej od aktívnej kamery alebo objektu, prevezme "
+"počiatočnú hodnotu a naopak, ak je vo vzdialenosti *Rozsah Maximum* alebo väčšej od kamery/"
+"objektu, prevezme koncovú hodnotu. Tieto hodnoty sú v jednotkách aktuálnej scény, nie v pixeloch!"
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:18
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:23
@@ -165673,7 +165695,7 @@
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:20
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:25
 msgid "Fill Range by Selection"
-msgstr ""
+msgstr "Rozsah vyplnenia podľa výberu"
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:17
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_camera.rst:21
@@ -165683,6 +165705,8 @@
 "Set the min/max range values from the distances between the current selected mesh vertices and the "
 "camera or the target."
 msgstr ""
+"Nastavuje hodnoty rozsahu Minimum/Maximum zo vzdialeností medzi aktuálne vybranými vrcholmi "
+"povrchovej siete a kamerou alebo cieľom."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:5
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:9
@@ -165695,15 +165719,17 @@
 "The *Distance from Object* modifier alters the base property with a new one from a given range "
 "using the distance to the active *camera* or to a given *object* as the parameter."
 msgstr ""
+"Modifikátor *Vzdialenosť od objektu* zmení základnú vlastnosť novou vlastnosťou z daného rozsahu, "
+"pričom ako parameter použije vzdialenosť od aktívnej *kamery* alebo od daného *objektu*."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:11
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/distance_from_object.rst:15
 msgid "The object to measure distance from."
-msgstr ""
+msgstr "Objekt, od ktorého sa meria vzdialenosť."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/alpha/index.rst:4
 msgid "Alpha Modifiers"
-msgstr ""
+msgstr "Modifikátory alfa"
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/material.rst:7
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/material.rst:11
@@ -165711,6 +165737,8 @@
 "The *Material* modifier alters the base property with a new one taken from a given range mapped on "
 "the current material under the stroke."
 msgstr ""
+"Modifikátor *Materiál* mení základnú vlastnosť novou vlastnosťou, ktorá sa vyberá z daného rozsahu "
+"mapovaného na aktuálny materiál pod ťahom."
 
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/material.rst:10
 #: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/material.rst:14
@@ -165719,6 +165747,9 @@
 "B&W results). In this case for the color modifier, an optional color ramp can be used to map these "
 "gray-scale values to colored ones."
 msgstr ""

@@ Diff output truncated at 10240 characters. @@


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