[Bf-docboard-svn] bf-manual: [8181] trunk/blender_docs/manual: Cleanup: rename playhead to current-frame

Aaron Carlisle noreply at blender.org
Fri Jul 2 22:09:49 CEST 2021


Revision: 8181
          https://developer.blender.org/rBM8181
Author:   Blendify
Date:     2021-07-02 22:09:48 +0200 (Fri, 02 Jul 2021)
Log Message:
-----------
Cleanup: rename playhead to current-frame

rB39188f3c9953c887f0d4bcf21387ec09c08ef4f3

Modified Paths:
--------------
    trunk/blender_docs/manual/animation/markers.rst
    trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst
    trunk/blender_docs/manual/editors/timeline.rst
    trunk/blender_docs/manual/grease_pencil/modes/draw/tools/interpolate.rst
    trunk/blender_docs/manual/video_editing/sequencer/navigating.rst
    trunk/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst

Modified: trunk/blender_docs/manual/animation/markers.rst
===================================================================
--- trunk/blender_docs/manual/animation/markers.rst	2021-07-02 19:11:24 UTC (rev 8180)
+++ trunk/blender_docs/manual/animation/markers.rst	2021-07-02 20:09:48 UTC (rev 8181)
@@ -253,7 +253,7 @@
    :Mode:      All modes
    :Menu:      :menuselection:`Marker --> Jump to Next/Previous Marker`
 
-Moves the playhead to the next/previous marker relative to the current playhead position.
+Moves the Playhead to the next/previous marker relative to the current frame.
 
 
 .. _bpy.ops.marker.camera_bind:

Modified: trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst
===================================================================
--- trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst	2021-07-02 19:11:24 UTC (rev 8180)
+++ trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst	2021-07-02 20:09:48 UTC (rev 8181)
@@ -19,7 +19,7 @@
    moved, rotated, or scaled as described in
    :doc:`Basic Transformations </scene_layout/object/editing/transform/introduction>`.
 Extend
-   Moves keyframes relative to the Playhead.
+   Moves keyframes relative to the current frame.
    If the mouse is to the left of the Playhead,
    this operator only affects the selected keyframes that are to the left of the Playhead.
    On the contrary, if the mouse is to the right of the Playhead,
@@ -45,7 +45,7 @@
 Keyframes can be snapped to different properties by using the *Snap Keys* tool.
 
 Selection to Current Frame
-   Snap the selected keyframes to the *Playhead*.
+   Snap the selected keyframes to the current frame.
 Selection to Cursor Value
    Snap the selected keyframes to the *2D Cursor*.
 Selection to Nearest Frame
@@ -90,7 +90,7 @@
 Selected keyframes can be mirrored over different properties using the *Mirror Keys* tool.
 
 By Times over Current Frame
-   Mirror horizontally over the playhead.
+   Mirror horizontally over the current frame.
 By Values over Cursor Value
    Mirror vertically over the 2D cursor.
 By Times over Time 0
@@ -202,12 +202,12 @@
    No Offset
       Pastes the keyframes in the location they were copied from.
    Frame Relative
-      Pastes the keyframe relative to the Playhead position based on the locations of
-      the keyframes relative to the Playhead when they were copied.
+      Pastes the keyframe relative to the current frame based on the locations of
+      the keyframes relative to the current frame when they were copied.
    Frame Start
-      Pastes the keyframes with the first keyframe of the copied set placed at the Playhead.
+      Pastes the keyframes with the first keyframe of the copied set placed at the current frame.
    Frame End
-      Pastes the keyframes with the last keyframe of the copied set placed at the Playhead.
+      Pastes the keyframes with the last keyframe of the copied set placed at the current frame.
 Type
    Mix
       Integrates the pasted keyframes in with existing keyframes only overwriting keyframes that share a frame.

Modified: trunk/blender_docs/manual/editors/timeline.rst
===================================================================
--- trunk/blender_docs/manual/editors/timeline.rst	2021-07-02 19:11:24 UTC (rev 8180)
+++ trunk/blender_docs/manual/editors/timeline.rst	2021-07-02 20:09:48 UTC (rev 8181)
@@ -14,8 +14,8 @@
 Timeline
 ********
 
-The *Timeline* editor, identified by a clock icon, is used for manipulating keyframes and
-scrubbing the playhead.
+The *Timeline* editor, identified by a clock icon,
+is used for manipulating keyframes and scrubbing the Playhead.
 
 .. figure:: /images/editors_timeline_interface.png
 
@@ -133,7 +133,7 @@
 Audio
    Scrubbing
       If your animation has sound, this option plays bits of the sound wave
-      while you move the playhead with :kbd:`LMB` or keyboard arrows (like a moving playhead).
+      while you move the Playhead with :kbd:`LMB` or keyboard arrows.
    Mute
       Mute the sound from any audio source.
 

Modified: trunk/blender_docs/manual/grease_pencil/modes/draw/tools/interpolate.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modes/draw/tools/interpolate.rst	2021-07-02 19:11:24 UTC (rev 8180)
+++ trunk/blender_docs/manual/grease_pencil/modes/draw/tools/interpolate.rst	2021-07-02 20:09:48 UTC (rev 8181)
@@ -19,6 +19,6 @@
 Usage
 =====
 
-Set the playhead on the Timeline between the two keyframes you want to interpolate.
+Set the Playhead on the Timeline between the two keyframes you want to interpolate.
 Click and drag from left to right to set the desired interpolation percentage
 and release to confirm, a new breakdown keyframe will be added.

Modified: trunk/blender_docs/manual/video_editing/sequencer/navigating.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/navigating.rst	2021-07-02 19:11:24 UTC (rev 8180)
+++ trunk/blender_docs/manual/video_editing/sequencer/navigating.rst	2021-07-02 20:09:48 UTC (rev 8181)
@@ -60,9 +60,9 @@
    Clear Preview Range :kbd:`Alt-P`
       Clears preview range.
    Set Start Frame :kbd:`Ctrl-Home`
-      Set Start of animation range to current playhead position.
+      Set Start of animation range to the current frame.
    Set End Frame :kbd:`Ctrl-End`
-      Set End of animation range to current playhead position.
+      Set End of animation range to the current frame.
    Set Frame Range to Strips
       Sets the frame range of preview and render animation to the frame range of the selected strips.
 
@@ -187,10 +187,10 @@
 Playhead
 --------
 
-The playhead is the blue vertical line with the current frame number at the top.
+The Playhead is the blue vertical line with the current frame number at the top.
 It can be set or moved to a new position by pressing or holding :kbd:`LMB`
 in scrubbing area at the top of the timeline.
-You can move the playhead in increments by pressing :kbd:`Left` or :kbd:`Right`, or by using :kbd:`Alt-Wheel`.
+You can move the Playhead in increments by pressing :kbd:`Left` or :kbd:`Right`, or by using :kbd:`Alt-Wheel`.
 You can also jump to the beginning or end frame by pressing :kbd:`Shift-Left` or :kbd:`Shift-Right`.
 As you do, the image for that frame is displayed in the Preview region.
 

Modified: trunk/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst	2021-07-02 19:11:24 UTC (rev 8180)
+++ trunk/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst	2021-07-02 20:09:48 UTC (rev 8181)
@@ -182,7 +182,7 @@
 Hold Offset Start/End
    Offset of the uncut strip content.
 Current Frame
-   Position of the Playhead relative to the start of the active strip.
+   The frame number relative to the start of the active strip.
 
 
 Source



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