[Bf-docboard-svn] bf-manual: [8180] trunk/blender_docs/manual/render/cycles/gpu_rendering.rst: Fix T89605: malformed link

Aaron Carlisle noreply at blender.org
Fri Jul 2 21:11:25 CEST 2021


Revision: 8180
          https://developer.blender.org/rBM8180
Author:   Blendify
Date:     2021-07-02 21:11:24 +0200 (Fri, 02 Jul 2021)
Log Message:
-----------
Fix T89605: malformed link

Modified Paths:
--------------
    trunk/blender_docs/manual/render/cycles/gpu_rendering.rst

Modified: trunk/blender_docs/manual/render/cycles/gpu_rendering.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/gpu_rendering.rst	2021-07-02 15:12:13 UTC (rev 8179)
+++ trunk/blender_docs/manual/render/cycles/gpu_rendering.rst	2021-07-02 19:11:24 UTC (rev 8180)
@@ -115,7 +115,7 @@
 There maybe be multiple causes,
 but the most common one is that there is not enough memory on your graphics card.
 Typically, the GPU can only use the amount of memory that is on the GPU
-(see `below <Would multiple GPUs increase available memory?>`_ for more information).
+(see `Would multiple GPUs increase available memory?`_ for more information).
 This is usually much smaller than the amount of system memory the CPU can access.
 With CUDA and OptiX devices, if the GPU memory is full Blender will automatically try to use system memory.
 This has a performance impact, but will usually still result in a faster render than using CPU rendering.



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