[Bf-docboard-svn] bf-manual-translations: [6243] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - grease pencil > materials

Jozef Matta noreply at blender.org
Tue Apr 20 09:48:13 CEST 2021


Revision: 6243
          https://developer.blender.org/rBMT6243
Author:   pegas923
Date:     2021-04-20 09:48:12 +0200 (Tue, 20 Apr 2021)
Log Message:
-----------
sk - grease pencil > materials

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2021-04-19 17:36:49 UTC (rev 6242)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2021-04-20 07:48:12 UTC (rev 6243)
@@ -9,7 +9,7 @@
 "Project-Id-Version: Blender 2.92 Manual 2.92\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2021-04-14 23:34-0400\n"
-"PO-Revision-Date: 2021-04-19 09:39+0200\n"
+"PO-Revision-Date: 2021-04-20 09:46+0200\n"
 "Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
 "Language: sk\n"
 "Language-Team: sk <LL at li.org>\n"
@@ -19,7 +19,7 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
 "X-Generator: Poedit 2.4.2\n"
-"X-Poedit-Bookmarks: -1,16364,-1,-1,-1,-1,-1,-1,-1,-1\n"
+"X-Poedit-Bookmarks: -1,14682,-1,-1,-1,-1,-1,-1,-1,-1\n"
 
 #: ../../manual/about/contribute/build/index.rst:9 ../../manual/about/contribute/install/index.rst:10
 #: ../../manual/advanced/blender_directory_layout.rst:35
@@ -5471,15 +5471,15 @@
 
 #: ../../manual/addons/3d_view/blenderkit.rst:162
 msgid "Search assets by name."
-msgstr ""
+msgstr "Vyhľadávanie aktíva podľa názvu."
 
 #: ../../manual/addons/3d_view/blenderkit.rst:163
 msgid "Show (eye icon) :kbd:`;`"
-msgstr ""
+msgstr "Zobraziť (ikona oka) :kbd:`;`"
 
 #: ../../manual/addons/3d_view/blenderkit.rst:164
 msgid "Show/hide the Assetbar viewport overlay."
-msgstr ""
+msgstr "Zobrazenie/skrytie prekrytia záberu panela Aktíva."
 
 #: ../../manual/addons/3d_view/blenderkit.rst:167 ../../manual/addons/3d_view/blenderkit.rst:426
 #: ../../manual/grease_pencil/materials/properties.rst:64
@@ -5486,15 +5486,15 @@
 #: ../../manual/grease_pencil/materials/properties.rst:200
 #: ../../manual/video_editing/sequencer/strips/text.rst:29
 msgid "Style"
-msgstr ""
+msgstr "Štýl"
 
 #: ../../manual/addons/3d_view/blenderkit.rst:166
 msgid "Search filter limiting the results (realistic, painted, polygonal, and other)."
-msgstr ""
+msgstr "Vyhľadávací filter obmedzujúci výsledky (realistické, maľované, polygónové a iné)."
 
 #: ../../manual/addons/3d_view/blenderkit.rst:170
 msgid "Models Search Options"
-msgstr ""
+msgstr "Možnosti vyhľadávania modelov"
 
 #: ../../manual/addons/3d_view/blenderkit.rst:175
 msgid ":menuselection:`Sidebar --> BlenderKit --> Find and Upload --> Search --> Models`"
@@ -13713,7 +13713,7 @@
 
 #: ../../manual/addons/import_export/paper_model.rst:253
 msgid "Colors and Style"
-msgstr ""
+msgstr "Farby a štýl"
 
 #: ../../manual/addons/import_export/paper_model.rst:255
 msgid ""
@@ -14943,7 +14943,7 @@
 #: ../../manual/render/shader_nodes/shader/principled.rst:34
 #: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:29
 msgid "Base Color"
-msgstr ""
+msgstr "Základná farba"
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:56
 #: ../../manual/addons/import_export/scene_gltf2.rst:147
@@ -14952,17 +14952,18 @@
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:57
 msgid "Normal Map (tangent space, +Y up)"
-msgstr ""
+msgstr "Normálová mapa (priestor dotyčnice, +Y nahor)"
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:58
 #: ../../manual/addons/import_export/scene_gltf2.rst:218
 msgid "Emissive"
-msgstr ""
+msgstr "Vyžarovať"
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:60
 msgid ""
 "Some additional material properties or types of materials can be expressed using glTF extensions:"
 msgstr ""
+"Niektoré ďalšie vlastnosti materiálov alebo typy materiálov možno vyjadriť pomocou rozšírení glTF:"
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:62
 msgid "Clearcoat, Clearcoat Roughness, Clearcoat Normal (uses ``KHR_materials_clearcoat``)"
@@ -43071,7 +43072,7 @@
 #: ../../manual/render/cycles/render_settings/simplify.rst:16
 #: ../../manual/render/lights/light_object.rst:13
 msgid "Common Settings"
-msgstr ""
+msgstr "Všeobecné nastavenia"
 
 #: ../../manual/animation/keyframes/keying_sets.rst:63
 msgid "Only Needed"
@@ -85544,7 +85545,7 @@
 
 #: ../../manual/grease_pencil/animation/introduction.rst:7
 msgid "Animating with Grease Pencil"
-msgstr ""
+msgstr "Animácia Pastelkou"
 
 #: ../../manual/grease_pencil/animation/introduction.rst:9
 msgid ""
@@ -86034,6 +86035,8 @@
 "Materials control the appearance of the Grease Pencil object. They define the base color and "
 "texture of the strokes and filled areas."
 msgstr ""
+"Materiály riadia vzhľad objektu Pastelky. Definujú základnú farbu a textúru ťahov a oblastí "
+"vplnenia."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:9
 msgid ""
@@ -86040,6 +86043,8 @@
 "There is always only one active material in the list (the selected one). When you draw, the new "
 "strokes use the active material."
 msgstr ""
+"V zozname je vždy len jeden aktívny materiál (jeden vybraný). Keď kreslíte, nové ťahy používajú "
+"aktívny materiál."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:12
 msgid ""
@@ -86046,6 +86051,8 @@
 "You can override the base material color using the tools in :doc:`Vertex Mode </grease_pencil/"
 "modes/vertex_paint/introduction>` or the Draw and Tint tool in Draw Mode."
 msgstr ""
+"Základnú farbu materiálu môžete prepísať poožití nástrojov v :doc:`režime vrcholov </grease_pencil/"
+"modes/vertex_paint/introduction>` alebo nástroja Kresliť a Vyfarbiť v režime Kresliť."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:16
 msgid ""
@@ -86052,15 +86059,17 @@
 "The material always remains linked to the strokes, this means that any change in a material will "
 "change the look of already drawn strokes."
 msgstr ""
+"Materiál zostáva vždy spojený s ťahmi, to znamená, že akákoľvek zmena materiálu zmení vzhľad už "
+"nakreslených ťahov."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:21
 msgid "Same stroke linked to different materials."
-msgstr ""
+msgstr "Rovnaký ťah spojený s rôznymi materiálmi."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:25
 #: ../../manual/grease_pencil/materials/introduction.rst:135
 msgid "Grease Pencil Shader"
-msgstr ""
+msgstr "Shader Pastelka"
 
 #: ../../manual/grease_pencil/materials/introduction.rst:27
 msgid ""
@@ -86067,6 +86076,8 @@
 "The Grease Pencil shader creates a material that can work with strokes and/or filled areas of a "
 "Grease Pencil object."
 msgstr ""
+"Shader Pastelka vytvára materiál, ktorý môže pracovať s ťahmi a/alebo oblasťami výplne objektu "
+"Pastelka."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:30
 msgid ""
@@ -86073,6 +86084,8 @@
 "Stroke and fill components has it own section panel and they can be enabled with a checkbox on the "
 "panel header."
 msgstr ""
+"Komponenty ťahu a výplne majú vlastný panel sekcie a možno ich povoliť zaškrtávacím políčkom v "
+"záhlaví panela."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:33
 msgid ""
@@ -86079,6 +86092,8 @@
 "*Stroke* only has effect on the lines and *Fill* only on the areas determined by closed lines (by "
 "connecting the lines start and end points)."
 msgstr ""
+"*Ťah* pôsobí len na čiary a *Vyplniť* len na oblasti určené uzavretými čiarami (spojením "
+"počiatočných a koncových bodov čiar)."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:38
 msgid ""
@@ -86085,19 +86100,21 @@
 "The shader is not yet a BSDF capable shader and can only be setting up on the Material Properties "
 "panel (it is not a shader node)."
 msgstr ""
+"Tento shader zatiaľ nie je shaderom s podporou BSDF a možno ho nastaviť iba na paneli Vlastnosti "
+"Materiál (nie je uzlom shadera)."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:43
 msgid "Setting Up Materials"
-msgstr ""
+msgstr "Nastavenie materiálov"
 
 #: ../../manual/grease_pencil/materials/introduction.rst:48
 msgid "Drawing Mode"
-msgstr ""
+msgstr "Režim kreslenia"
 
 #: ../../manual/grease_pencil/materials/introduction.rst:49
 #: ../../manual/render/materials/assignment.rst:9
 msgid ":menuselection:`Material --> Material Slots`"
-msgstr ""
+msgstr ":menuselection:`Materiál --> Zásuvky materiálu`"
 
 #: ../../manual/grease_pencil/materials/introduction.rst:52
 msgid ""
@@ -86105,6 +86122,9 @@
 "properties_editor>` as any other materials in Blender. See :doc:`Material assignment </render/"
 "materials/assignment>` for more information."
 msgstr ""
+"Materiály Pastelky sa dajú vytvoriť na karte :doc:`Vlastnosti Materiál </editors/"
+"properties_editor>` ako všetky ostatné materiály v Blenderi. Viac informácií nájdete v časti :doc:"
+"`Priradenie materiálov </render/materials/assignment>`."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:56
 msgid ""
@@ -86111,6 +86131,8 @@
 "The 3D Viewport can be set to Material Preview or Rendered shading, to interactively preview how "
 "the material looks in the scene."
 msgstr ""
+"Zobrazenie 3D záberu môžete nastaviť na možnosť Náhľad materiálu alebo Prekreslené tieňovanie, aby "
+"ste si mohli interaktívne prezrieť, ako materiál vyzerá na scéne."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:59
 msgid ""
@@ -86117,6 +86139,8 @@
 "Grease Pencil materials are data-blocks that can be :doc:`assigned </render/materials/assignment>` "
 "to one or more objects, and different materials can be assigned to different strokes."
 msgstr ""
+"Materiály Pastelky sú bloky údajov, ktoré možno :doc:`priradiť </render/materials/assignment>` "
+"jednému alebo viacerým objektom, pričom rôznym ťahom možno priradiť rôzne materiály."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:62
 msgid ""
@@ -86123,6 +86147,8 @@
 "In Grease Pencil the :doc:`brush </grease_pencil/modes/draw/tools/index>` settings together with "
 "the material used will define the look and feel of the final strokes."
 msgstr ""
+"V Pastelke nastavenia :doc:`štetca </grease_pencil/modes/draw/tools/index>` spolu s použitým "
+"materiálom určujú vzhľad konečných ťahov."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:65
 msgid ""
@@ -86129,10 +86155,12 @@
 "Materials slots in the :ref:`List view <ui-list-view>` also have some extra controls that help to "
 "work with materials while drawing or editing lines."
 msgstr ""
+"Zásuvky materiálov v položke :ref:`Zobraziť zoznam <ui-list-view>` má aj niektoré ďalšie ovládacie "
+"prvky, ktoré pomáhajú pracovať s materiálmi pri kreslení alebo úprave čiar."
 
 #: ../../manual/grease_pencil/materials/introduction.rst:75
 msgid "Grease Pencil material slots panel."
-msgstr ""

@@ Diff output truncated at 10240 characters. @@


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