[Bf-docboard-svn] bf-manual: [7300] trunk/blender_docs/manual/sculpt_paint/sculpting/tools: Sculpt Tools: Add header for tool/brush settings
Aaron Carlisle
noreply at blender.org
Thu Oct 29 19:12:06 CET 2020
Revision: 7300
https://developer.blender.org/rBM7300
Author: Blendify
Date: 2020-10-29 19:12:04 +0100 (Thu, 29 Oct 2020)
Log Message:
-----------
Sculpt Tools: Add header for tool/brush settings
Modified Paths:
--------------
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/clay_strips.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth_filter.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/elastic_deform.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/fill.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/layer.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/multiplane_scrape.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/scrape.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/slide_relax.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/smooth.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/snake_hook.rst
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -11,6 +11,10 @@
Adds or removes geometry using a boolean operation based on a :ref:`box selection <tool-select-box>`.
+
+Tool Settings
+=============
+
Trim Mode
The operation to perform on the mesh; geometry can be either added or removed.
When using the *Union* or *Join* mode the new geometry is assigned to a new
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/clay_strips.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/clay_strips.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/clay_strips.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -12,6 +12,10 @@
Similar to the *Clay* brush, but it uses a cube to define the brush area of influence rather than a sphere.
+
+Brush Settings
+==============
+
Tip Roundness
Factor to control how round the brush is, a value of zero will make the brush square.
Note, the :doc:`Brush Falloff </sculpt_paint/brush/falloff>`
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -17,6 +17,10 @@
Note, using a relatively small brush makes the solver's calculations much faster,
larger brush sizes might be too slow to get a usable brush.
+
+Brush Settings
+==============
+
.. _bpy.types.Brush.cloth_simulation_area_type:
Simulation Area
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth_filter.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth_filter.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/cloth_filter.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -18,6 +18,10 @@
Vertices can be "pinned" by :doc:`masking </sculpt_paint/sculpting/tools/mask>` vertices
that should remain stationary, or by using :ref:`Face Sets <sculpting-editing-facesets>`.
+
+Brush Settings
+==============
+
Filter Type
Operation that is going to be applied to the mesh.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/elastic_deform.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/elastic_deform.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/elastic_deform.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -15,6 +15,10 @@
For example, this tool works great for modeling the shape of flesh like objects such as humans or animals.
When pressing :kbd:`Ctrl`, the brush deforms vertices along the normal of the active vertex.
+
+Brush Settings
+==============
+
Deformation
The surface alteration that is used in the brush.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/fill.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/fill.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/fill.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -11,6 +11,10 @@
Works like the Flatten brush, but only brings vertices below the brush plane upwards.
+
+Brush Settings
+==============
+
Area Radius
Ratio between the brush radius and the radius that is going to be used to sample the area center.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -17,6 +17,10 @@
The effect is like moving a group of vertices in Edit Mode with Proportional Editing enabled,
except that *Grab* can make use of other Sculpt Mode options (like textures and symmetry).
+
+Brush Settings
+==============
+
Grab Active Vertex
Snaps the maximum strength of the brush to the highlighted active vertex,
making it easier to manipulate low poly models or meshes with subdivision surfaces.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -11,6 +11,10 @@
Adds or removes geometry using a boolean operation based on a :ref:`lasso selection <tool-select-lasso>`.
+
+Tool Settings
+=============
+
Trim Mode
The operation to perform on the mesh; geometry can be either added or removed.
When using the *Union* or *Join* mode the new geometry is assigned to a new
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/layer.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/layer.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/layer.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -19,6 +19,10 @@
Releasing the mouse button and starting a new stroke
will reset the depth and paint on top of the previous stroke.
+
+Brush Settings
+==============
+
Height
The amount of displacement for each layer.
Persistent
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -16,6 +16,10 @@
I.e. the darker a masked area is, the less effect sculpting on it will have.
See also the options of the :ref:`sculpt-mask-menu` menu.
+
+Brush Settings
+==============
+
Mask Tool
The mask brush has two modes:
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -13,6 +13,10 @@
To use this tool, click and drag away from the object to have a positive effect
and click and drag towards the mesh to have a negative effect.
+
+Tool Settings
+=============
+
Filter Type
Smooth
Eliminates irregularities of the mesh by making the positions of the vertices more uniform.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/multiplane_scrape.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/multiplane_scrape.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/multiplane_scrape.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -15,6 +15,10 @@
Scrapes the mesh with two angled planes at the same time, producing a sharp edge between them.
This is useful for creating edges when sculpting hard surface objects.
+
+Brush Settings
+==============
+
Plane Angle
The angle between the two planes of the brush, pressing :kbd:`Ctrl` inverts the angle.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -22,6 +22,10 @@
IK deformations or altering and moving the proportions of the mesh.
The falloff of the deformation across multiple segments is controlled by the brush falloff curve.
+
+Brush Settings
+==============
+
Deformation
Deformation type that is used by the brush.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/scrape.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/scrape.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/scrape.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -11,6 +11,10 @@
The *Scrape* brush works like the *Flatten* brush, but only brings vertices above the plane downwards.
+
+Brush Settings
+==============
+
Area Radius
Ratio between the brush radius and the radius that is going to be used to sample the area center.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/slide_relax.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/slide_relax.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/slide_relax.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -14,6 +14,10 @@
When pressing :kbd:`Shift`, the brush enters *Relax* mode
which tries to create an even distribution of quads without deforming the volume of the mesh.
+
+Brush Settings
+==============
+
.. _bpy.types.Brush.slide_deform_type:
Deformation
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/smooth.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/smooth.rst 2020-10-29 17:31:42 UTC (rev 7299)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/smooth.rst 2020-10-29 18:12:04 UTC (rev 7300)
@@ -17,6 +17,10 @@
Eliminates irregularities in the area of the mesh within the brush's
@@ Diff output truncated at 10240 characters. @@
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