[Bf-docboard-svn] bf-manual: [7299] trunk/blender_docs/manual/modeling/modifiers/generate: Update Subdiv settings

Aaron Carlisle noreply at blender.org
Thu Oct 29 18:31:43 CET 2020


Revision: 7299
          https://developer.blender.org/rBM7299
Author:   Blendify
Date:     2020-10-29 18:31:42 +0100 (Thu, 29 Oct 2020)
Log Message:
-----------
Update Subdiv settings

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst	2020-10-29 09:35:52 UTC (rev 7298)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst	2020-10-29 17:31:42 UTC (rev 7299)
@@ -106,5 +106,16 @@
    Sharp
       UV remain unchanged.
 
+Boundary Smooth
+   Controls how open boundaries/corners are smoothed.
+
+   All
+      Smooth boundaries, including corners.
+   Keep Corners
+      Smooth boundaries, but corners are kept sharp
+
+Use Creases
+   Use the `Weighted Edge Creases`_ values stored in edges to control how smooth they are made.
+
 Use Custom Normals
    Interpolates existing :ref:`modeling_meshes_normals_custom` of the resulting mesh.

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst	2020-10-29 09:35:52 UTC (rev 7298)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst	2020-10-29 17:31:42 UTC (rev 7299)
@@ -105,6 +105,14 @@
    All
       UVs and their boundaries are smoothed.
 
+Boundary Smooth
+   Controls how open boundaries/corners are smoothed.
+
+   All
+      Smooth boundaries, including corners.
+   Keep Corners
+      Smooth boundaries, but corners are kept sharp
+
 Use Creases
    Use the `Weighted Edge Creases`_ values stored in edges to control how smooth they are made.
 



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