[Bf-docboard-svn] bf-manual: [7229] trunk/blender_docs/manual/editors/3dview/navigate/navigation.rst: Corrections to 3D View navigation titles
Aaron Carlisle
noreply at blender.org
Tue Oct 13 22:37:45 CEST 2020
Revision: 7229
https://developer.blender.org/rBM7229
Author: Blendify
Date: 2020-10-13 22:37:45 +0200 (Tue, 13 Oct 2020)
Log Message:
-----------
Corrections to 3D View navigation titles
Modified Paths:
--------------
trunk/blender_docs/manual/editors/3dview/navigate/navigation.rst
Modified: trunk/blender_docs/manual/editors/3dview/navigate/navigation.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/navigate/navigation.rst 2020-10-13 20:35:46 UTC (rev 7228)
+++ trunk/blender_docs/manual/editors/3dview/navigate/navigation.rst 2020-10-13 20:37:45 UTC (rev 7229)
@@ -3,44 +3,6 @@
Navigation
**********
-Navigating in the 3D space is done with the use of both mouse movement and keyboard shortcuts.
-
-To be able to work in the three-dimensional space that Blender uses,
-you must be able to change your viewpoint as well as the viewing direction of the scene.
-While we will describe the *3D View* editor, most of the other editors have similar functions.
-For example, it is possible to pan and zoom in the Image editor.
-
-.. tip:: Mouse Buttons and Numpad
-
- If you have a mouse with less than three buttons or a keyboard without a numpad,
- see the :doc:`Keyboard and Mouse </getting_started/configuration/hardware>`
- page of the manual to learn how to use them with Blender.
-
-
-.. _navigation-gizmo:
-
-Navigation Gizmo
-================
-
-.. figure:: /images/editors_3dview_navigate_navigation_gizmo.png
- :align: right
-
- Navigation Gizmo.
-
-The navigation gizmo can be found in the top right of the editor.
-The four buttons (listed from top to bottom) do the following:
-
-- `Zooms the 3D Viewport <Zoom>`_
-- `Pans the 3D Viewport <Pan>`_
-- :doc:`Toggles the Camera View </editors/3dview/navigate/camera_view>`
-- :doc:`Toggles the Projection </editors/3dview/navigate/projections>`
-
-The `Orbit`_ gizmo at the top can be used to rotate around the 3D Viewport.
-Hovering over the gizmo and dragging with :kbd:`LMB` will orbit the view.
-Clicking any of the axis labels will :doc:`Align </editors/3dview/navigate/align>` to that view.
-Clicking the same axis again switches to the opposite side of that same axis.
-
-
Orbit
=====
@@ -111,14 +73,14 @@
.. _editors_3dview_navigation_zoom:
-Zoom
-====
+Zoom In/Out
+===========
.. admonition:: Reference
:class: refbox
:Mode: All modes
- :Menu: :menuselection:`View --> Navigation --> Zoom`
+ :Menu: :menuselection:`View --> Navigation --> Zoom In/Out`
:Hotkey: :kbd:`Ctrl-MMB`, :kbd:`Wheel`, :kbd:`NumpadPlus`, :kbd:`NumpadMinus`
Moves the camera forwards and backwards.
@@ -137,7 +99,7 @@
.. _3dview-nav-zoom-region:
Zoom Region
------------
+===========
.. admonition:: Reference
:class: refbox
@@ -158,7 +120,7 @@
.. _3dview-nav-zoom-dolly:
Dolly Zoom
-----------
+==========
.. admonition:: Reference
:class: refbox
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