[Bf-docboard-svn] bf-manual-translations: [5563] trunk/blender_docs/locale/fr/LC_MESSAGES: (fr) checking fuzzy strings and minor updates

Daniel Thonon noreply at blender.org
Sat Nov 7 23:45:39 CET 2020


Revision: 5563
          https://developer.blender.org/rBMT5563
Author:   dthonon
Date:     2020-11-07 23:45:38 +0100 (Sat, 07 Nov 2020)
Log Message:
-----------
(fr) checking fuzzy strings and minor updates

Modified Paths:
--------------
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/lattice.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/graph.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/physics/rigid_body/properties/collisions.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/cycles/render_settings/sampling.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/diffuse.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/glossy.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/principled.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/volume_scatter.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/textures/sky.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/textures/wave.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/vector/bump.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/vector/displacement.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/vector/normal.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/vector/normal_map.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/vector/vector_displacement.po

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/lattice.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/lattice.po	2020-11-07 22:36:24 UTC (rev 5562)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/lattice.po	2020-11-07 22:45:38 UTC (rev 5563)
@@ -10,7 +10,7 @@
 "Project-Id-Version: Blender 2.77 Manual 2.77\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-08-29 23:36-0400\n"
-"PO-Revision-Date: 2020-11-07 17:19+0100\n"
+"PO-Revision-Date: 2020-11-07 22:57+0100\n"
 "Last-Translator: Daniel Thonon <d.thonon9 at gmail.com>\n"
 "Language-Team: \n"
 "MIME-Version: 1.0\n"
@@ -98,7 +98,7 @@
 
 #: ../../manual/animation/lattice.rst:52
 msgid "The strength of the influence assigned as a weight to the individual vertices in the selected vertex group."
-msgstr "La force d'influence assign�e sous forme de poids à chaque sommet dans le groupe de sommets sélectionnés."
+msgstr "La force d'influence assignée sous forme de poids à chaque sommet dans le groupe de sommets sélectionnés."
 
 #: ../../manual/animation/lattice.rst:56
 msgid "Usage"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/graph.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/graph.po	2020-11-07 22:36:24 UTC (rev 5562)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/graph.po	2020-11-07 22:45:38 UTC (rev 5563)
@@ -4,7 +4,7 @@
 "Project-Id-Version: Blender Reference Manual 2.76\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-07-10 20:09-0400\n"
-"PO-Revision-Date: 2020-11-04 11:28+0100\n"
+"PO-Revision-Date: 2020-11-07 22:58+0100\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
@@ -13,7 +13,7 @@
 "Last-Translator: Daniel Thonon <d.thonon9 at gmail.com>\n"
 "Language-Team: \n"
 "Language: fr\n"
-"X-Generator: Poedit 2.0.6\n"
+"X-Generator: Poedit 2.4.1\n"
 
 #: ../../manual/movie_clip/tracking/graph.rst:4
 msgid "Graph View"
@@ -88,7 +88,6 @@
 msgstr ""
 
 #: ../../manual/movie_clip/tracking/graph.rst:42
-#, fuzzy
 msgid "Per-frame reprojection error of tracks."
 msgstr "Erreur de reprojection par trame au niveau des pistes ."
 

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/physics/rigid_body/properties/collisions.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/physics/rigid_body/properties/collisions.po	2020-11-07 22:36:24 UTC (rev 5562)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/physics/rigid_body/properties/collisions.po	2020-11-07 22:45:38 UTC (rev 5563)
@@ -9,16 +9,16 @@
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-10-30 00:00-0400\n"
-"PO-Revision-Date: 2020-11-04 12:46+0100\n"
+"PO-Revision-Date: 2020-11-07 22:59+0100\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
-"Last-Translator: \n"
+"Last-Translator: Daniel Thonon <d.thonon9 at gmail.com>\n"
 "Language-Team: \n"
 "Language: fr\n"
-"X-Generator: Poedit 2.0.6\n"
+"X-Generator: Poedit 2.4.1\n"
 
 #: ../../manual/physics/rigid_body/properties/collisions.rst:4
 msgid "Collisions"
@@ -103,9 +103,8 @@
 msgstr ""
 
 #: ../../manual/physics/rigid_body/properties/collisions.rst:48
-#, fuzzy
 msgid ":term:`Mesh` consisting of triangles only, allowing for more detailed "
-msgstr ":term:`Maillage <Mesh>` composé de triangles uniquement, permettant des formes plus détaillées."
+msgstr ":term:`Maillage <Mesh>` composé de triangles uniquement, permettant des formes plus détaillées "
 
 #: ../../manual/physics/rigid_body/properties/collisions.rst:54
 msgid "Compound Parent"
@@ -214,65 +213,3 @@
 #: ../../manual/physics/rigid_body/properties/collisions.rst:109
 msgid "Allows rigid body collisions allocate on different groups (maximum 20)."
 msgstr "Permet de répartir les collisions de corps rigides sur différents groupes (maximum 20)."
-
-#~ msgid ""
-#~ "Primitive shapes (*Box*, *Sphere*, *Capsule*,"
-#~ " *Cylinder*, and *Cone*) are best in"
-#~ " terms of memory/performance but do "
-#~ "not necessarily reflect the actual shape"
-#~ " of the object. They are calculated"
-#~ " based on the object's bounding box."
-#~ " The center of gravity is always "
-#~ "in the geometric center of the "
-#~ "shape. Primitive shapes can be shown "
-#~ "in the 3D Viewport by enabling "
-#~ ":ref:`Bounds <bpy.types.Object.show_bounds>`."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Primitive shapes (*Box*, *Sphere*, *Capsule*,"
-#~ " *Cylinder*, and *Cone*) are best in"
-#~ " terms of memory/performance but do "
-#~ "not necessarily reflect the actual shape"
-#~ " of the object. They are calculated"
-#~ " based on the object's bounding box."
-#~ " The center of gravity is always "
-#~ "in the geometric center of the "
-#~ "shape. Primitive shapes can be shown "
-#~ "in the 3D Viewport by enabling "
-#~ ":ref:`Bounds <bpy.types.Object.show_bounds>`."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "A mesh-like surface encompassing (e.g."
-#~ " shrink-wrap over) all vertices (best"
-#~ " results with fewer vertices). A "
-#~ "convex approximation of the object, has"
-#~ " a good performance and stability."
-#~ msgstr ""
-
-#~ msgid ""
-#~ ":term:`Mesh` consisting of triangles only, "
-#~ "allowing for more detailed interactions "
-#~ "than convex hulls. Allows to simulate"
-#~ " concave objects, but is rather slow"
-#~ " and unstable."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Takes the collision shapes from the "
-#~ "objects :doc:`children "
-#~ "</scene_layout/object/editing/parent>` and combines "
-#~ "them. This makes it possible to "
-#~ "create concave shapes from primitive "
-#~ "shapes. This usually results in a "
-#~ "faster simulation than the *Mesh* "
-#~ "collision shape while also being "
-#~ "generally more stable."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Threshold of distance near surface where"
-#~ " collisions are still considered (best "
-#~ "results when non-zero)."
-#~ msgstr ""

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/render/cycles/render_settings/sampling.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/render/cycles/render_settings/sampling.po	2020-11-07 22:36:24 UTC (rev 5562)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/render/cycles/render_settings/sampling.po	2020-11-07 22:45:38 UTC (rev 5563)
@@ -5,7 +5,7 @@
 "Project-Id-Version: Blender Reference Manual 2.76\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-08-19 13:19-0400\n"
-"PO-Revision-Date: 2020-11-07 14:27+0100\n"
+"PO-Revision-Date: 2020-11-07 23:03+0100\n"
 "Last-Translator: Daniel Thonon <d.thonon9 at gmail.com>\n"
 "Language: fr\n"
 "Language-Team: français <bf-docboard at blender.org>\n"
@@ -14,7 +14,7 @@
 "Content-Type: text/plain; charset=utf-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
-"X-Generator: Poedit 2.0.6\n"
+"X-Generator: Poedit 2.4.1\n"
 
 #: ../../manual/render/cycles/render_settings/sampling.rst:4
 msgid "Sampling"
@@ -498,9 +498,8 @@
 msgstr ""
 
 #: ../../manual/render/cycles/render_settings/sampling.rst:169
-#, fuzzy
 msgid "Square the amount of samples."
-msgstr "Carrer la quantité d'échantillons."
+msgstr "Élever au carré la quantité d'échantillons."
 
 #: ../../manual/render/cycles/render_settings/sampling.rst:175
 msgid "Min Light Bounces"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/diffuse.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/diffuse.po	2020-11-07 22:36:24 UTC (rev 5562)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/render/shader_nodes/shader/diffuse.po	2020-11-07 22:45:38 UTC (rev 5563)
@@ -10,8 +10,8 @@
 "Project-Id-Version: Blender 2.77 Manual 2.77\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2019-06-12 16:58+0200\n"
-"PO-Revision-Date: 2019-06-13 18:42+0200\n"
-"Last-Translator: phan <phahoatho at gmail.com>\n"
+"PO-Revision-Date: 2020-11-07 23:05+0100\n"
+"Last-Translator: Daniel Thonon <d.thonon9 at gmail.com>\n"
 "Language-Team: français <bf-docboard at blender.org>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
@@ -18,7 +18,8 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.6.0\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Gtranslator 2.91.7\n"
+"X-Generator: Poedit 2.4.1\n"
+"Language: fr\n"
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:5
 msgid "Diffuse BSDF"
@@ -33,9 +34,9 @@
 "The *Diffuse* :abbr:`BSDF (Bidirectional scattering distribution function)` "
 "node is used to add Lambertian and Oren-Nayar diffuse reflection."
 msgstr ""
-"Le node *Diffuse* :abbr:`BSDF (Bidirectional scattering distribution "
+"Le nœud *Diffuse* :abbr:`BSDF (Bidirectional scattering distribution "
 "function)` est utilisé pour ajouter la réflexion *Lambertian* et *Oren-Nayar "
-"diffuse*. "
+"diffuse*."
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:17
 msgid "Inputs"
@@ -62,8 +63,8 @@
 "Surface roughness; 0.0 gives standard Lambertian reflection, higher values "
 "activate the Oren-Nayar BSDF."
 msgstr ""
-"Rugosité de surface ; 0.0 donne la réflexion Lambertian standard, des "
-"valeurs plus élevées active le Oren-Nayar BSDF."
+"Rugosité de surface ; 0.0 donne la réflexion *Lambertian* standard, des "
+"valeurs plus élevées active le *Oren-Nayar BSDF*."
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:26
 msgid "Normal"
@@ -83,7 +84,7 @@
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:31
 msgid "This node has no properties."
-msgstr "Ce node n'a pas de propriété."
+msgstr "Ce nœud n'a pas de propriété."
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:35
 msgid "Outputs"
@@ -95,7 +96,7 @@
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:38
 msgid "Standard shader output."
-msgstr "Sortie Shader standard."
+msgstr "Sortie *shader* standard."
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:42
 msgid "Examples"
@@ -106,9 +107,8 @@
 msgstr ""
 
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:54
-#, fuzzy
 msgid "Diffuse shader behavior."
-msgstr "Comportement *Diffuse*."
+msgstr "Comportement du *shader Diffuse*."
 

@@ Diff output truncated at 10240 characters. @@


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