[Bf-docboard-svn] bf-manual: [7342] trunk/blender_docs/manual/advanced/appendices/rotations.rst: Minor addition

Pep noreply at blender.org
Sat Nov 7 16:09:27 CET 2020


Revision: 7342
          https://developer.blender.org/rBM7342
Author:   pepribal
Date:     2020-11-07 16:09:27 +0100 (Sat, 07 Nov 2020)
Log Message:
-----------
Minor addition

Modified Paths:
--------------
    trunk/blender_docs/manual/advanced/appendices/rotations.rst

Modified: trunk/blender_docs/manual/advanced/appendices/rotations.rst
===================================================================
--- trunk/blender_docs/manual/advanced/appendices/rotations.rst	2020-11-06 13:40:56 UTC (rev 7341)
+++ trunk/blender_docs/manual/advanced/appendices/rotations.rst	2020-11-07 15:09:27 UTC (rev 7342)
@@ -105,6 +105,8 @@
 components are called, in Blender, X, Y, Z and W.
 
 When rotating interactively in quaternion mode, the so called norm (length) of the quaternion will remain constant.
+By definition, the norm of a quaternion equals 1.0. When you select the quaternion mode in Blender, the XWZW
+components describe a 1.0 norm quaternion.
 
 .. note::
 



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