[Bf-docboard-svn] bf-manual-translations: [5548] trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout: Minor corrections

Phan Hoang noreply at blender.org
Sat Nov 7 15:31:43 CET 2020


Revision: 5548
          https://developer.blender.org/rBMT5548
Author:   fanthomas
Date:     2020-11-07 15:31:42 +0100 (Sat, 07 Nov 2020)
Log Message:
-----------
Minor corrections

Modified Paths:
--------------
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/convert.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/parent.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/transform/control/precision.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/properties/relations.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/properties/transforms.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/properties/visibility.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/selecting.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/scene/introduction.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/scene/properties.po

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/convert.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/convert.po	2020-11-07 14:11:38 UTC (rev 5547)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/convert.po	2020-11-07 14:31:42 UTC (rev 5548)
@@ -9,15 +9,16 @@
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-10-30 00:00-0400\n"
-"PO-Revision-Date: 2020-08-21 05:50+0200\n"
+"PO-Revision-Date: 2020-10-23 20:51+0200\n"
 "Last-Translator: \n"
 "Language: fr\n"
 "Language-Team: \n"
-"Plural-Forms: nplurals=2; plural=(n > 1)\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=utf-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
+"X-Generator: Poedit 2.0.6\n"
 
 #: ../../manual/scene_layout/object/editing/convert.rst:6
 msgid "Convert To"
@@ -52,12 +53,25 @@
 msgstr ""
 
 #: ../../manual/scene_layout/object/editing/convert.rst:17
+<<<<<<< .mine
+msgid "Mesh objects and text objects can be converted into curve objects. In mesh objects, only edges belonging to no faces will be taken into account. The resulting curve will be a Poly curve type, but can be converted to have smooth segments as described in :ref:`curve-convert-type`."
+msgstr "Les objets mesh et les objets text peuvent être convertis en objets curve. Dans les objets mesh, seuls les bords n'appartenant à aucune face seront pris en compte. La courbe résultante sera de type courbe Poly, mais peut être convertie pour avoir des segments lisses comme décrit dans :ref:`curve-convert-type`."
+||||||| .r5452
 msgid ""
+"Mesh objects and text objects can be converted into curve objects. In "
+"mesh objects, only edges belonging to no faces will be taken into "
+"account. The resulting curve will be a Poly curve type, but can be "
+"converted to have smooth segments as described in :ref:`curve-convert-"
+"type`."
+msgstr ""
+=======
+msgid ""
 "Converts the selected mesh, or text object to a curve object. For mesh "
 "objects, only edges belonging to no faces will be taken into account. The"
 " resulting curve will be a poly curve type, but can be converted to have "
 "smooth segments as described in :ref:`curve-convert-type`."
 msgstr ""
+>>>>>>> .r5492
 
 #: ../../manual/scene_layout/object/editing/convert.rst:24
 msgid "Mesh"
@@ -68,8 +82,24 @@
 msgstr ""
 
 #: ../../manual/scene_layout/object/editing/convert.rst:32
+<<<<<<< .mine
+msgid "Converts the selected curve, metaball, surface and text objects to mesh objects. The actual defined resolution of these objects will be taken into account for the conversion. Note that it also keeps the faces and volumes created by closed and extruded curves."
+msgstr "Convertit les objets sélectionnés (curve, metaball, surface et text) en objets *mesh*. La résolution réelle définie de ces objets sera prise en compte pour la conversion. Notez que les faces et les volumes créés par les courbes fermées et extrudées sont également conservés."
+||||||| .r5452
 #, fuzzy
 msgid ""
+"Converts the selected curve, metaball, surface and text objects to mesh "
+"objects. The actual defined resolution of these objects will be taken "
+"into account for the conversion. Note that it also keeps the faces and "
+"volumes created by closed and extruded curves."
+msgstr ""
+"Convertit les objets sélectionnés (curve, metaball, surface et text) en "
+"objets *mesh*. La résolution réelle définie de ces objets sera prise en "
+"compte pour la conversion. Notez que les faces et les volumes créés par "
+"les courbes fermées et extrudées sont également conservés."
+=======
+#, fuzzy
+msgid ""
 "Converts the selected curve, metaball, surface, or text object to a mesh "
 "object. The actual defined resolution of these objects will be taken into"
 " account for the conversion. Note that it also keeps the faces and "
@@ -79,6 +109,7 @@
 "objets *mesh*. La résolution réelle définie de ces objets sera prise en "
 "compte pour la conversion. Notez que les faces et les volumes créés par "
 "les courbes fermées et extrudées sont également conservés."
+>>>>>>> .r5492
 
 #: ../../manual/scene_layout/object/editing/convert.rst:38
 msgid "Grease Pencil"
@@ -89,12 +120,24 @@
 msgstr ""
 
 #: ../../manual/scene_layout/object/editing/convert.rst:46
+<<<<<<< .mine
+msgid "Converts the selected curve/mesh to a Grease Pencil object with strokes matching the curve/mesh; basic materials are also add. When multiple curves/meshes are selected, they are all converted into the same Grease Pencil object."
+msgstr "Convertit le courbe/maillage sélectionné en un objet Grease Pencil dont les traits correspondent à la courbe/maillage ; les matériaux de base sont également ajoutés. Lorsque plusieurs courbes/maillages sont sélectionnés, ils sont tous convertis en un même objet Grease Pencil."
+||||||| .r5452
 msgid ""
+"Converts the selected curve/mesh to a Grease Pencil object with strokes "
+"matching the curve/mesh; basic materials are also add. When multiple "
+"curves/meshes are selected, they are all converted into the same Grease "
+"Pencil object."
+msgstr ""
+=======
+msgid ""
 "Converts the selected curve or mesh object to a Grease Pencil object with"
 " strokes matching the curve/mesh; basic materials are also add. When "
 "multiple curves/meshes are selected, they are all converted into the same"
 " Grease Pencil object."
 msgstr ""
+>>>>>>> .r5492
 
 #: ../../manual/scene_layout/object/editing/convert.rst:53
 msgid "Options"
@@ -121,7 +164,6 @@
 msgstr ""
 
 #: ../../manual/scene_layout/object/editing/convert.rst:60
-#, fuzzy
 msgid "Threshold value that determines the strokes end."
 msgstr "Valeur seuil qui détermine la fin des traits."
 
@@ -131,7 +173,7 @@
 
 #: ../../manual/scene_layout/object/editing/convert.rst:62
 msgid "Sets offset to separate strokes from filled strokes."
-msgstr ""
+msgstr "Définit le décalage pour séparer les traits des traits remplis."
 
 #: ../../manual/scene_layout/object/editing/convert.rst:63
 msgid "Only Seam Edges"
@@ -139,7 +181,7 @@
 
 #: ../../manual/scene_layout/object/editing/convert.rst:64
 msgid "Convert only edges marked as seam."
-msgstr ""
+msgstr "Convertir seulement les bords marqués comme couture (*seam*)."
 
 #: ../../manual/scene_layout/object/editing/convert.rst:67
 msgid "Export Faces"
@@ -147,7 +189,7 @@
 
 #: ../../manual/scene_layout/object/editing/convert.rst:66
 msgid "Convert faces as filled strokes."
-msgstr ""
+msgstr "Convertir les faces en traits pleins."
 
 #~ msgid "Curve from Mesh/Text"
 #~ msgstr ""
@@ -222,4 +264,3 @@
 #~ "are all converted into the same "
 #~ "Grease Pencil object."
 #~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/parent.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/parent.po	2020-11-07 14:11:38 UTC (rev 5547)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/parent.po	2020-11-07 14:31:42 UTC (rev 5548)
@@ -10,15 +10,16 @@
 "Project-Id-Version: Blender Reference Manual 2.76\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-10-30 00:00-0400\n"
-"PO-Revision-Date: 2020-07-15 19:40+0200\n"
+"PO-Revision-Date: 2020-11-07 15:30+0100\n"
 "Last-Translator: phan <phahoatho at gmail.com>\n"
 "Language: fr\n"
 "Language-Team: français <bf-docboard at blender.org>\n"
-"Plural-Forms: nplurals=2; plural=(n > 1)\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=utf-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
+"X-Generator: Poedit 2.0.6\n"
 
 #: ../../manual/scene_layout/object/editing/parent.rst:5
 msgid "Parenting Objects"
@@ -25,24 +26,12 @@
 msgstr "Parentage d'objet"
 
 #: ../../manual/scene_layout/object/editing/parent.rst:9
-msgid ""
-"When modeling a complex object, such as a watch, you may choose to model "
-"the different parts as separate objects. To make all the parts move as "
-"one (\"the watch\"), you can designate one object as the *parent* of all "
-"the other parts. These other parts become its *children*, and any "
-"translation, rotation, or scale of the parent will also affects its "
-"children."
-msgstr ""
+msgid "When modeling a complex object, such as a watch, you may choose to model the different parts as separate objects. To make all the parts move as one (\"the watch\"), you can designate one object as the *parent* of all the other parts. These other parts become its *children*, and any translation, rotation, or scale of the parent will also affects its children."
+msgstr "Lors de la modélisation d'un objet complexe, comme une montre, vous pouvez choisir de modéliser les différentes parties comme des objets séparés. Pour que toutes les parties se déplacent comme une seule (\"la montre\"), vous pouvez désigner un objet comme *parent* de toutes les autres parties. Ces autres parties deviennent ses *enfants*, et toute translation, rotation ou échelle du parent affectera également ses enfants."
 
 #: ../../manual/scene_layout/object/editing/parent.rst:15
-msgid ""
-"Contrary to most biological lifeforms, each Object or Bone in Blender has"
-" at most one parent. If an object already has a parent object and you "
-"give it another parent then Blender will remove the previous parent "
-"relationship. When the plural \"parents\" is used in this chapter, it "
-"references the hierarchy of parents, so the parent, the grandparent, "
-"great grandparent, and so on, of an object."
-msgstr ""
+msgid "Contrary to most biological lifeforms, each Object or Bone in Blender has at most one parent. If an object already has a parent object and you give it another parent then Blender will remove the previous parent relationship. When the plural \"parents\" is used in this chapter, it references the hierarchy of parents, so the parent, the grandparent, great grandparent, and so on, of an object."

@@ Diff output truncated at 10240 characters. @@


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