[Bf-docboard-svn] bf-manual: [7331] trunk/blender_docs/manual/editors: Graph: Channel Searching

Aaron Carlisle noreply at blender.org
Wed Nov 4 04:13:44 CET 2020


Revision: 7331
          https://developer.blender.org/rBM7331
Author:   Blendify
Date:     2020-11-04 04:13:44 +0100 (Wed, 04 Nov 2020)
Log Message:
-----------
Graph: Channel Searching

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/graph_editor/channels.rst
    trunk/blender_docs/manual/editors/outliner/interface.rst

Modified: trunk/blender_docs/manual/editors/graph_editor/channels.rst
===================================================================
--- trunk/blender_docs/manual/editors/graph_editor/channels.rst	2020-11-04 02:52:50 UTC (rev 7330)
+++ trunk/blender_docs/manual/editors/graph_editor/channels.rst	2020-11-04 03:13:44 UTC (rev 7331)
@@ -19,7 +19,14 @@
 - Groups (green)
 - Channels (gray)
 
+.. _bpy.types.DopeSheet.use_filter_invert:
+.. _bpy.types.DopeSheet.filter_text:
 
+Name Filter
+   Only displays channels that match the search text.
+   Pressing the invert button displays all channels except the channels that match the search text.
+
+
 Controls
 --------
 

Modified: trunk/blender_docs/manual/editors/outliner/interface.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/interface.rst	2020-11-04 02:52:50 UTC (rev 7330)
+++ trunk/blender_docs/manual/editors/outliner/interface.rst	2020-11-04 03:13:44 UTC (rev 7331)
@@ -49,8 +49,6 @@
    Objects hidden this way are no longer part of the :doc:`View Layer </scene_layout/view_layers/index>`,
    are not evaluated, and such do not negatively affect playback performance.
 
-.. _bpy.types.Object.hide_render:
-
 Rendering (camera icon)
    This will still keep the object visible in the scene, but it will be ignored by the renderer.
    Usually used by support objects that help modeling and animation yet do not belong in the final images.



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