[Bf-docboard-svn] bf-manual: [7332] trunk/blender_docs/manual/editors/outliner: Outliner: Move mode toggling to left column
Aaron Carlisle
noreply at blender.org
Wed Nov 4 04:33:18 CET 2020
Revision: 7332
https://developer.blender.org/rBM7332
Author: Blendify
Date: 2020-11-04 04:33:17 +0100 (Wed, 04 Nov 2020)
Log Message:
-----------
Outliner: Move mode toggling to left column
rB2110af20f5e636cd4481152e8cbe920dfa1efa8c
Modified Paths:
--------------
trunk/blender_docs/manual/editors/outliner/interface.rst
trunk/blender_docs/manual/editors/outliner/usage.rst
Modified: trunk/blender_docs/manual/editors/outliner/interface.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/interface.rst 2020-11-04 03:13:44 UTC (rev 7331)
+++ trunk/blender_docs/manual/editors/outliner/interface.rst 2020-11-04 03:33:17 UTC (rev 7332)
@@ -3,6 +3,19 @@
Interface
*********
+Object Mode
+===========
+
+The far left of the Outliner contains a region to toggle the current :doc:`Object Mode </editors/3dview/modes>`
+When an object is in a mode other than Object Mode, the mode icon will be displayed in this region.
+Any other objects that are valid to be added or swapped into the current mode display a dot.
+Clicking the dot will swap that object with the current active object.
+For modes that support :ref:`3dview-multi-object-mode`,
+:kbd:`Ctrl-LMB` on the dot will add that object to the current mode.
+Clicking the mode icon next to the active object removes it or all other objects
+from the current mode depending if multiple object are in the same mode.
+
+
.. _editors-outliner-interface-restriction_columns:
Restriction Columns
Modified: trunk/blender_docs/manual/editors/outliner/usage.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/usage.rst 2020-11-04 03:13:44 UTC (rev 7331)
+++ trunk/blender_docs/manual/editors/outliner/usage.rst 2020-11-04 03:33:17 UTC (rev 7332)
@@ -3,17 +3,6 @@
Usage
*****
-Toggling Interaction Modes
-==========================
-
-Selecting some data-blocks with :kbd:`LMB` will toggle into the relevant interaction mode.
-For example, selecting the mesh data of the cube will select the cube and enter *Edit Mode*.
-Selecting the data-block again will toggle back into *Object Mode*.
-
-If the data-block type supports multi-editing,
-you can use :kbd:`Ctrl` to add or remove objects from the Edit Mode.
-
-
Relations Management
====================
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